Stellaris

Stellaris

Halo: The Flood
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Update: 3 Jun, 2023 @ 12:35am

- Added a new shipclass for the Flood origin: Proto-Keymind Void Form - a smaller variant of the larger Keymind Void Form that can be integrated in Flood fleets while providing a weaker form of the Keymind coordination aura.

- Requires the Keymind War Forms technology research and can be built at any starbase that has the Keymind Command module.

- Proto-Keyminds are also customizable in the ship designer when unlocked.

- Added NSC utility compatibility for this shipclass.

- Replaced the Flood colossus model with a Flood infected Toxic God entity.

Update: 23 May, 2023 @ 1:36pm

- Fixed an issue that prevented players that used the Cordyceptic Drones civic from having the option to reanimate dead leviathans.

- Updated the Flood ruler trait.

Update: 15 May, 2023 @ 8:14am

- Fixed an issue that caused neighbor primitive worlds from the Flood origin to spawn transport ships.

- Corrected some localisation errors for Flood ship names.

Update: 14 May, 2023 @ 12:26pm

Updated to 3.8.2

- Added ruler text and updated traits for the Flood prescripted empire.

Update: 16 Apr, 2023 @ 9:31pm

- Reduced the food cost of the Keymind ship to 15,000 (down from 30,000).

- Fixed an issue that prevented the primitive civ. spawns near the Flood starting system.

Update: 30 Mar, 2023 @ 6:41pm

Update: 21 Mar, 2023 @ 9:38pm

Updated to 3.7.3

Update: 18 Mar, 2023 @ 3:00am

Update: 16 Mar, 2023 @ 4:05pm

Update: 7 Mar, 2023 @ 12:47am

- Increased the hull points for the Flood Keyminds to be in-between a titan and juggernaut.

- Added the Keymind aura for the Juggernaut. Requires the Flood Keymind Warforms tech research.

- The decision to build a Flood Keymind ship will now require the planet to be a Flood hive world in addition to an active Keymind Nest on the planet. Updated the ascension perk text to include this information.

- Fixed a graphical issue with the Flood military station hangar section.