Total War: WARHAMMER III

Total War: WARHAMMER III

Guns of the Empire (6.2.2)
Mostrando 21-30 de 44 aportaciones
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Actualización: 27 DIC 2023 a las 13:34

More changes to address the bayonet infantry not firing.

Actualización: 23 DIC 2023 a las 19:19

Hotfix workaround to fix the bayonet units not firing after the first volley. The fix for now is removing the reloading animation compatibility. This is not the permanent fix for this yet, but makes them functional.

Also implemented a new repeater pistol animation set for Thrice-Pistols.

Tweaked the "Hold Position ability in this mod to "Stand and Fire" and buffed its reload bonus.

Actualización: 12 NOV 2023 a las 16:23

Fixed Airship rocket not firing.

Hakbutschutzen: Fixed Bayonet anims and switched square to hollow square. Returned their stakes. Made a tier 3 unit with Handgunner. Tuned down their rifle damage and AP point.

Gave Ersatz stats more inline with FCM. Made ironsides and Longrifles tier 4. Rebalanced Longrifle stats from Crane Gunners. Added custom Bannermen to Hakbuts, Ironsides, Eisenbimbers.

Did a boatload for Landships. Made Tier 3 but recruited from Ports, fixed autresolve group killing them too often (AR kills are still way low) gave proper death/deatruct anims. Fixed some (not all) animation jank.

Hellhammers: rebalanced from Queen Bess. LMFAO: rebalanced from Hellcannon.

Reworked Warband system to add more units and give more options. Moved my roster to reskinned Undivided page.

Reworked Bombard projectile. It now has two solid shots, one high arched and one low arched and both have a huge bonus vs buildings. It also has an incendiary option.

Fixed animation bugs with Pegasus Pistolkorps.

Probably did more, it's been a while.

Actualización: 18 SEP 2023 a las 20:34

Actualización: 17 SEP 2023 a las 21:18

Actualización: 17 SEP 2023 a las 21:10

Actualización: 26 JUN 2023 a las 12:53

Fixed unit locking script. It only works in the main menu for a new campaign.

Actualización: 18 JUN 2023 a las 13:04

Updated for 3.1 . Fixed and added back Airships. Fixed issues with swappable projectile icons.

Actualización: 23 ABR 2023 a las 11:58

Updated (mostly) for 3.0. HUGE thanks to Juko for doing a lot of work to get this updated for 3.0. One major note: Airships are broken still. They do not fire at all and sometimes cause CTD so I have temporarily removed their campaign availability.

Actualización: 28 FEB 2023 a las 16:39

Major changes to Airship. First visual changes to the balloon and artillery engines. Battle entity changes to make it fly like an Airship (slower turning, slower accel/decel, higher top speed once moving). Also tweaked rockets in the front to be more accurate. New artwork to match.