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PPG: Half-Life & Portal Characters (v3.01)
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Update: 31 Jan, 2024 @ 5:36pm

|| Update (v3.01) ||

> Reverted all Main Characters back to having the base game skin color

> Fixed a few reported bugs

Update: 31 Dec, 2023 @ 12:42am

|| Finale Update (v3.0) ||

THIS WILL BE THE LAST LARGE UPDATE TO THIS MOD BUT SMALL UPDATES AND BUG FIXES WILL STILL HAPPEN

PLEASE BE AWARE: The current glowing eye helmets have been taken out of the mod for the time being until I have a way of incorporating them into the armor system

- Added a new README file that uses the new extended description feature on the in-game mod page, encouraged to read.
- Added a bunch of new NPC types.
- Remade a few human sprites.
- Added 2 small new factions! One is an early 2000s US army faction used for Seven Hour War scenarios and the other is an Aperture Science faction, which can be used for Portal scenarios!
- HECU Overhaul, this includes changing them into their classic canon Powered Combat Vest uniforms but also gives them more variants in headwear, backpacks, and textures.
- Randomized generic NPC Sprites (ALL THE CREDIT TO THE CODE goes to mishanya, I did not make this code myself, as you may know I'm bad at coding). ALL VARIANTS CAN BE CHANGED WITH THE CHANGE TEXTURE CONTEXT MENU (In case of mod conflicts or specification).
- THE RETURN OF ARMOR HEADWEAR & BACKPACKS - Instead of the randomized overlapping headwear and backpacks, now you can pick and choose what you want to put on. THIS DOESN’T MEAN I WILL ADD BODY ARMOR, I ONLY USE THIS SYSTEM FOR KEEPING THE HUMANS AND HEADGEAR/ACCESSORIES SEPARATE. (Also bonus! NEW SHIELDS!).
- I still haven’t completed all the descriptions yet, so.. yeah.. oops.

Update: 11 Oct, 2022 @ 1:17pm

|| Tiny Post-Complete Update (v2.1) ||
-Literally just added a UN soldier with a gasmask

Update: 11 Oct, 2022 @ 12:15pm

|| The Complete Update (v2.0) ||
-Added a small bit of new generic human types
-Added the entire official main cast of all Half-Life games (that I could think of)
-IDK maybe done other stuff that I forgot to note

REMEMBER, COMPLETE DOESN'T MEAN FINISHED. JUST MEANS I'M DONE WITH THE MAIN PARTS OF THE MOD (THE PARTS I ENVISIONED FOR THE MOD). I WILL STILL BE ADDING THINGS AT MY OWN DESCRETION.

Update: 19 Sep, 2022 @ 2:49pm

Update: 19 Sep, 2022 @ 2:32pm

|| The Epic Update (I'm running out of update names) (v1.3) ||
- Bunch of new NPC types (too many to list), including the assassins, you're welcome
- Added new faction: UN Peacekeepers
- Brand new spawning icons, thanks to @whats for the idea
- Small preview of how main characters will look (which includes 2 modified wallace breen sprites, half-life 1 gordon freeman, odessa cubbage, and lastly the gman)

Update: 2 Sep, 2022 @ 7:32am

Update: 2 Sep, 2022 @ 12:06am

|| The Combine Sniper Update (v1.2) ||
-Added Combine Stealth/Sniper Unit
-Minor Visual Improvements

Update: 31 Aug, 2022 @ 5:27pm

|| The Conscript Update (v1.1) ||
-Added Conscripts

Update: 31 Aug, 2022 @ 12:42pm