Project Zomboid

Project Zomboid

Even More Traits
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Aggiornamento: 4 ott, 18:49

Updated "getCritDamageMultiplier()" to "getCriticalDamageMultiplier()" after the b42.12 function name change

Aggiornamento: 4 ott, 18:31

Fixed the getCategories() function in the weapon update.
Cause: Vanilla changed the name of the function to "getWeaponCategories()"

Aggiornamento: 1 feb, 18:13

Fixed Berserker

Aggiornamento: 1 feb, 6:54

Removed expeditious making you lose -200% stamina when sprinting. heh.. oops.

Aggiornamento: 1 feb, 6:39

Removed debug print in XP function
fixed incompatibility with MoodleFR
Fixed MoodleFR integration

Aggiornamento: 27 gen, 10:05

Changed RU and PTBR to UTF-8
Some letters may have gotten corrupted during the transition

Aggiornamento: 27 gen, 7:04

Removed MoodleFramework calls from B42 version.

Aggiornamento: 26 gen, 19:41

Aggiornamento: 26 gen, 17:11

Aggiornamento: 26 gen, 14:48

Added B42 version.
B42 version has the following changes;
Temperature traits are disabled; you cannot manually set a characters temperature anymore. it instantly resets back to what its supposed to be. maybe i'll figure out a workaround in the future.

Necrophobic only activates its panic on zombies you can see, but otherwise is unchanged.
Ambitious only affects Carpentry, Electrical, Metalworking, Mechanics, and Tailoring. B41 skills basically.The b42 skills will likely be added to Bushman since they fit there better. or i'll have to rebalance ambitious to acount for the extra bonus.

Wanderer is broken, it still gives its boredom reduction so i didn't disable it. but the stress/unhappiness reduction doesn't work right now.

ADHD no longer prevents some/all crafting when distracted (i dont care to fix it, guessing they changed the crafting action name)