Garry's Mod

Garry's Mod

ttt_punatiili
Showing 1-8 of 8 entries
Update: 16 Nov, 2023 @ 9:16am
by Peck

Version 1.1.3
+ Fix to compile time
- visclusters added
- some world brushes into func_detail
+ Hitbox fix for the fall protection iron bars
+ Tentative fix for first round cannon teleporting

Update: 29 Sep, 2022 @ 3:10am

Version 1.1.2

- Added super shotgun
- Closed gap above the roof, which caused building the map take almost 2 hours, compared to 7 minutes now.
- Edge of the map updated visually, and is now accessible with mods that allow flight.

Update: 25 Sep, 2022 @ 8:41am

Version 1.1.1
Fixes:
-Removed sound dynamic presets to make sure sounds are not too loud.

Update: 25 Sep, 2022 @ 6:29am

Version 1.1.0

Changes:
-The railing jump behind the building is now made safe
-Some jumps from spawn area to the attic have some props under to reduce fall damage, as those falls were instakills from full hp
-Added multiple ladders
-Added props and slight heigh variation to the flat road
-There is now a pathway from end of the road, which previously was one-way back down.
-Cut down the required steps for the hidden triggers

Fixes:
-Extremely loud noise near crane/trains turned way down
-Some jumps are now slightly shorter as every jump for travelling around the map should not be impossible without crouch jumps.

Update: 24 Aug, 2022 @ 9:59am

Version 1.0.1
Fixed hallway texture.
Made on roofs near spawn slightly wider. This should make the jump for key travel path easier to do without crouch jumping. It already was possible, now it should be easier.
Some fixes to the "lore" triggers.

Update: 24 Aug, 2022 @ 9:34am

Version 1.0.0

First "everything works" upload.

Update: 24 Aug, 2022 @ 9:32am

None Provided

Update: 24 Aug, 2022 @ 9:18am

Initial addon creation.