Garry's Mod
ZS Frosty Underground
Mostrando 1-10 de 17 aportaciones
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Actualización: 3 MAR a las 8:02

+Fixed ColorCorrection
+Fixed some decals that was missing textures.

Actualización: 12 SEP 2024 a las 6:28

+Fixed Particles not displaying
+Fixed Missing Model CSS File Cabinet Prop
+Changed some walls that was out of playerview to nodraw so can load faster in map
-Removed CSS model Files Cabinet1 & 3 since they was taking up space and wasn't used on the map at all.
+Fixed some areas with Playerclips wasn't fully blocking (Outside)

Actualización: 19 FEB 2023 a las 1:05

+Fixed Soundscape.

Actualización: 19 FEB 2023 a las 0:55

None Provided

Actualización: 18 FEB 2023 a las 10:11

None Provided

Actualización: 18 FEB 2023 a las 10:01

None Provided

Actualización: 3 FEB 2023 a las 7:05

+Fixed Soundscape not working on multiplayer gamemodes.

Actualización: 24 NOV 2022 a las 3:08

+Fixed Soundscape.txt file having a wrong material foldername. <-- Which means it had ambient/material/rock1.wav but since (material) folder doesnt exist. I renamed the material to materials.

Actualización: 8 SEP 2022 a las 3:56

Fixed particles on the TimeHazard.
Fixed the door not having a lever handle.
Fixed TimeHazard now it will dissolve anything that touches it.

Actualización: 7 SEP 2022 a las 6:41

Added Nodes to zs_frosty_underground_old. (Will add to the other one after)
Added a new cade room and with the TimeHazard particles on zs_frosty_underground
Fixed some bug textures on models.