Garry's Mod

Garry's Mod

ZS Frosty Underground
Viser 1–10 av 17 bidrag
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Oppdatering: 3. mars @ 8.02

+Fixed ColorCorrection
+Fixed some decals that was missing textures.

Oppdatering: 12. sep. 2024 @ 6.28

+Fixed Particles not displaying
+Fixed Missing Model CSS File Cabinet Prop
+Changed some walls that was out of playerview to nodraw so can load faster in map
-Removed CSS model Files Cabinet1 & 3 since they was taking up space and wasn't used on the map at all.
+Fixed some areas with Playerclips wasn't fully blocking (Outside)

Oppdatering: 19. feb. 2023 @ 1.05

+Fixed Soundscape.

Oppdatering: 19. feb. 2023 @ 0.55

None Provided

Oppdatering: 18. feb. 2023 @ 10.11

None Provided

Oppdatering: 18. feb. 2023 @ 10.01

None Provided

Oppdatering: 3. feb. 2023 @ 7.05

+Fixed Soundscape not working on multiplayer gamemodes.

Oppdatering: 24. nov. 2022 @ 3.08

+Fixed Soundscape.txt file having a wrong material foldername. <-- Which means it had ambient/material/rock1.wav but since (material) folder doesnt exist. I renamed the material to materials.

Oppdatering: 8. sep. 2022 @ 3.56

Fixed particles on the TimeHazard.
Fixed the door not having a lever handle.
Fixed TimeHazard now it will dissolve anything that touches it.

Oppdatering: 7. sep. 2022 @ 6.41

Added Nodes to zs_frosty_underground_old. (Will add to the other one after)
Added a new cade room and with the TimeHazard particles on zs_frosty_underground
Fixed some bug textures on models.