Arma 3
ACE Armor Adjuster
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Update: 7 Oct, 2022 @ 10:07pm

- Further fixes to Chinese localization, courtesy of ZHANGTIANYAO1 on Github.

Update: 3 Oct, 2022 @ 1:52am

Update thanks to ZHANGTIANYAO1 on Github:
- Revise some Chinese translations to make the meaning more accurate

Update: 3 Sep, 2022 @ 3:39pm

Fixed a bug that was causing this mod to behave incorrectly for AI in some cases.

This should fix any issues you may have been experiencing with:
- Dynamic Recon Ops
- KP Liberation
- Potentially other mods?

Thank you to Ronaldo Messi Gaming for reporting the issue in detail.

Update: 25 Aug, 2022 @ 9:56am

- Added ability to toggle default ACE damage handling for each individual hitpoint
- Added an explosive damage armor multiplier

Update: 24 Aug, 2022 @ 12:28pm

- Added potential fix for missing variable error

Update: 22 Aug, 2022 @ 2:37pm

- Added hitpoint-specific armor multipliers
- Added unit-specific armorCoef and hitpoint multiplier variables

Update: 18 Aug, 2022 @ 3:59pm

- Changed default Player/AI armor coefficients from 25 to 15 for greater realism
- Added side-based armor coefficient settings (these will default to 0, and will override the player/AI coefficients if changed from 0!)
- Added "Mod Enabled" addon option to allow disabling of the mod entirely without uninstalling it.

Update: 15 Aug, 2022 @ 11:18pm

- Add .bikey

Update: 15 Aug, 2022 @ 4:28am

- Actually add the LICENSE file

Update: 15 Aug, 2022 @ 4:11am

- Added separate armor coefficients for players and AI