Garry's Mod

Garry's Mod

Hunter's Glee
Viser 51–60 av 281 bidrag
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Oppdatering: 18. apr. @ 19.30

nitpick

Oppdatering: 18. apr. @ 19.13

ERR
+ make one guy less common

Oppdatering: 18. apr. @ 19.03

another err stomp
+ unspectate from GetShootPos if we can

Oppdatering: 18. apr. @ 15.43

one terminator mode
+ comments

Oppdatering: 18. apr. @ 13.15

err stomps
spawn hammer + reviver rarely in crates

Oppdatering: 13. apr. @ 14.13

Flashlight tweaks
Add Max hunter count var
huntersglee_spawnermax, 0 to disable

Make "no battery" flashlight a bit brighter

Much less jank in the "your flashlight" code
Enable shadows on player flashlights.

Oppdatering: 13. apr. @ 0.38

cheaper resurrections when grigori has arrived

Oppdatering: 13. apr. @ 0.35

fix model sounds acting up
should actually play the correct sounds now

cut swimming grigori players a break

fix beaconed supplies not telling placer it was broken
let normal/weapon crates be placed closer to other crates

changed :Name() to :Nick() everywhere in the codebase

Oppdatering: 12. apr. @ 15.11

more model sounds
full sets for....
barney
alyx
breen
eli
gman
grigori
skeleton ( funny )
chell ( silent )
corpses ( silent )
stripped combine soldier ( silent )

add alias system for sounds
cache sound type finding, less string.finds
lots of panic tweaks to account for models that are silent
make death sounds only loud if it's fall damage
stomp a random mystery error in the reviver

Oppdatering: 11. apr. @ 16.27

yolo merge new sound system
different sounds for different playermodels
death sounds