Garry's Mod

Garry's Mod

Hunter's Glee
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Mis à jour le : 10 avr. à 16h16

ERROR

Mis à jour le : 10 avr. à 14h22

ERROR

Mis à jour le : 10 avr. à 14h02

big polish update
Add 1 new background
Fix players in vehicles spazzing out when spectating
Make all glee entities that error/are broken in sandbox, admin only on dedicated servers
make placable barnacle work with higher ceilings
replace all uses of lights/white001 ( tf2 mat ) with lights/white002
let beartrap be placed closer to players

Mis à jour le : 30 mars à 21h10

small tweaks

Mis à jour le : 21 mars à 10h51

Add simple shopitem skull cost functionality
Make channel 666 cost 1 skull instead of needing you to murder

Allow grigori to see people's souls

Make soul's heads jitter when people talk

Try making all alive players speak in proxy chat when you're dead

Make barnacles cheaper to place next to people
200 cost > 125 cost

Mis à jour le : 20 févr. à 22h11

cleanup / tweaks
make ar2 even cheaper before round starts
make placing barrels always slowly more expensive the more barrels are placed
make nightmare on glee street even harder

different approach for blocking wind sounds when respawning
fix spectate flashlight when spectating from someone's perspective

polish "announcements"
make almost all of them shorter

remove stupid old termhuntDamageAttackingMult

Mis à jour le : 16 févr. à 17h05

More panic sound variety
Added rare "RUN FOR YOUR LFE" sounds when releasing panic with a hunter chasing you in large groups of players
Stop panic screaming when someone dies

Right click while spectating to go to "last" player
Made spectate system snap you to a random player after 10 seconds if a killer could not be found.

Some small err stomps
Soul tweaks/logic hardening

Mis à jour le : 16 févr. à 14h39

More tweaks
Make rushing wind sounds more stable
Make stale hunter stuff better account for non-terminator npcs
Make dropping two weapons in a row feel more intentional
Make radio louder!

Mis à jour le : 16 févr. à 12h51

Randomize spawnset stuff between rounds too
Was only randomizing it when an RTM was called, on startup

Mis à jour le : 16 févr. à 12h39

Generify stale hunter code