Call of Duty: Black Ops III

Call of Duty: Black Ops III

The Institute - READ DESCRIPTION
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Update: 4 Sep, 2022 @ 5:46pm

Fixed workshop preview image.

Update: 4 Sep, 2022 @ 5:32pm

Fixed some decals and geometry

Update: 4 Sep, 2022 @ 11:46am

Ver 1.13

New:


A new part of the map is now open: "The mailroom".
A huge visual overhaul has been made.
Starting area door and debris prices were adjusted.
Now the bedroom and the garden are connected through a hole in the wall.
Added models, effects, lights, sound effects.
Improved reflections.
Added bouncing betty as a wallbuy in the new area.
Added Deadshot Daiquiri in the new area.
Removed garden box spawn as it was now redundant, now the box can spawn in the mailroom.
Added a prompt to let player know why the door in the armory does not open.
Bugfixes: Numerous minor bugs were fixed. Some weapon sounds are still bugged and will need further worktime to be fixed.

Update: 27 Aug, 2022 @ 7:53am

Ver 1.12

Bugfixes and tweaks:

-Fixed all pathfinding issues.
-Perk machines now display text correctly.
-Fixed a bug that let players have two thompsons
-Zombies will now correctly behave when teleporting from the institute to the house and viceversa.
-Some weapons got rebalanced
-RK7 got removed from the mystery box.

Update: 25 Aug, 2022 @ 2:34pm

Ver 1.11

New:

Map is now available in all languages.

Balancing Update:


BO4 weapons (and some others) got rebalanced, now there's no outlier gun kicking wonder weapons' ass.




Sorry for the triple update today, schedule is messed up and testing is sporadic, i think i got everything covered balancing wise this time.

Update: 25 Aug, 2022 @ 8:39am

Uploaded update with 500000 starting points kek, fixed.


Update patch notes are below

Update: 25 Aug, 2022 @ 8:19am

Ver 1.1

New:

Added two powerups: Zombie cash and free weapon upgrade for 30 seconds.

Balance update:

Removed double Pack-a-Punch, it's just too much bullshit and it deprives the player from the need and fun of getting a wonder weapon.

-Zweihander LMG damage was cut in half to keep it in the same ballpark of other lmgs but slightly edging them, same changes apply to pack-a-punched version

-Laser Rifle splash radius was reduced, damage was increased.
-Ozymandias damage and splash radius was adjusted to make the gun feel more powerful without affecting too many zombies at the same time.


Bugfixes:

Ozymandias multiplayer sounds were fixed.
Some pathfinding issues were fixed.

Update: 24 Aug, 2022 @ 8:10am

Ver. 1.0.9

Hotfix:

Fixed laser rifle sounds.
Laser rifle damage was buffed massively.

Update: 24 Aug, 2022 @ 4:14am

Ver 1.0.8

New:

Perk limit from 4 to 5
-Added several guns from bo4 to the mystery box to make it more appealing
-added numerous wallbuys
-Aphoticon servant was bugging out when combined with sliquifier so it was replaced by a port of the Fallout 4 laser rifle, animated and reworked poorly by me.
-Added thundergun to the mystery box to make it more appealing.
-Easter egg's last step now requires different amounts of souls based on how many players are on the map. You still get 1 reward per match.


Bugfixes:

Several bugs and visual glitches got fixed.
Pack a punch now has sounds
Moved furniture around to hinder the player less.
Fixed several pathfinding issues.
Guns that had missing rounds were either replaced or fixed.

Some of these fixes were not tested enough, i will focus on this on the next few days, before opening a new part of the map.

Update: 17 Aug, 2022 @ 1:15pm

Ver 1.0.7

After a day of despair i finally fixed the damn workshop issue..

New:

-Added an electric trap, a fire trap and a turret to the map. To be able to use these you'll need to activate the security master switch in the security room.


Bugfixes and tweaks
-Lighting got fixed, map is much lighter as a result. Improvements in performance.
-Fixed some pathfinding errors. (working on fixing more, looking at you easter egg room)
-Fixed an issue that caused players to get stuck near the mystery box in the garden area.