Wildermyth

Wildermyth

Kavacham: Tower Shields Pack
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Update: 12 Aug, 2022 @ 2:53am

Update

Update: 11 Aug, 2022 @ 2:57am

All shields are finally resolved - for now. And remain as such.

Update: 11 Aug, 2022 @ 1:37am

Filligree motifs added. More Southeast Asian than Slavic. But I do not care.

Update: 10 Aug, 2022 @ 5:34pm

Mothman shield is ready.
Other shield designs - particularly, Sir Robin's shield - are outstanding.

Update: 10 Aug, 2022 @ 8:13am

Arthurian shields are done - for now.
Other tower shields are outstanding, though.

Update: 10 Aug, 2022 @ 6:34am

Only 2 shields left to go - Bedivere's, and Sagramor's.
Added another Arthurian shield: Pelleas.

Update: 9 Aug, 2022 @ 10:42pm

Almost all shields are in.

Heraldic shields - Lamorak, Tristan, Lancelot done.
Painted shields - done.
Other tower shields (2) not done.

Update: 9 Aug, 2022 @ 6:20pm

Adding some skull shields. I'm going to do the bee, fly, scorpion, Lancelot and skull designs first this morning.

Update: 9 Aug, 2022 @ 10:31am

Added a shield boss to the unfinished Pavise. Looks less wimpy now.

Update: 9 Aug, 2022 @ 12:08am

Removed ogg files, they were clogging this mod up. Sent them to my Starbound mod instead.