Wildermyth

Wildermyth

Kavacham: Tower Shields Pack
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Update: 11 Jul, 2024 @ 8:40pm

Updated Mothman shield so that it grants immunity to Mindworm instead of increasing damage against Thrixl.

Update: 8 Apr, 2024 @ 10:47am

Update

Update: 8 Apr, 2024 @ 10:41am

Shields from Smoker's mod added. Some amendments were made so as to ensure they would flush with Kavacham 2.

Update: 15 Jun, 2023 @ 6:34pm

More handicaps added to water down the effects of Smoker's Morale mod:
- Chosen Deepists are protected from fleeing, if they are transformed. Equally, interfused Deepists will not break if you reduce their HP.
- Interfused Thrusk will not run
- Morthagi Butler HP buff also removes Stunned status.
- Gorgon weenies with Explosive will not run
- Bloodrage, Blooded Ferocity and Inspired buffs stop Drauven from running

Update: 13 Jun, 2023 @ 12:10am

Update

Update: 26 May, 2023 @ 6:50pm

Found an error with one of the shields. The issue has been fixed.

Update: 1 Apr, 2023 @ 10:29pm

Removed files for Italian language to Mods n'Fixes.

Update: 1 Apr, 2023 @ 7:50pm

Smoker's Morale mod:

- Fireball, Weldling firebelch, Butler Heat effect should cause demoralisation effects.
- Thundering Blood should remove demoralisation.

- Bonelink- prevents malfunctions
- Drivelink - prevents breakdown
- Maylen Mythos - stops demoralisation
- Use of Sneer should remove any chance of panicking
- Drauven Blood should automatically stop morale loss.
- Will o the Prophet stops all morale loss.

Update: 30 Mar, 2023 @ 9:48pm

Update

Update: 29 Mar, 2023 @ 8:21am

Removed "Weight" variable, I suspect that we cannot set the weight any lower than 0.1,