Wildermyth

Wildermyth

Kavacham: Tower Shields Pack
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Update: 6 Mar, 2023 @ 11:40pm

More patches for the Knight's Starter Pack added.

Update: 6 Mar, 2023 @ 7:28pm

- Found some bugs, fixed them.
- Added code to sort Pavises away from other Offhands. I am unsure if I want to tinker with vanilla shields.
- German support is finally, finally complete!

Update: 6 Mar, 2023 @ 6:49pm

Update

Update: 6 Mar, 2023 @ 6:43pm

Sorting.
Some defective3 code for artefact tower shields fixed.

Update: 19 Feb, 2023 @ 7:35am

Patching away the Kinght's Starter Pack - missing item blurbs identified.

Update: 29 Jan, 2023 @ 5:09pm

Nomenclature and tooltip changes, especially for Chinese language support.

Update: 23 Jan, 2023 @ 6:58pm

Update

Update: 23 Jan, 2023 @ 5:55pm

Damage debuffs from Smoker's Morale mod increased to make panic less trivial.

Update: 20 Jan, 2023 @ 9:27pm

Weight values removed from most non-craftable shields.

Update: 15 Jan, 2023 @ 1:49am

No more shields. Another mod will soon be taking its place.