Call to Arms

Call to Arms

That207Guy's Realism Mod (Lowered Range) [STOPPED DEVELOPMENT]
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Update: 3 Jul, 2023 @ 9:29pm

- fixed missing smoke trail texture for tow missiles
- fixed boxer armor
- fixed artillery not firing
- fixed a few more sound bugs

Update: 22 Jun, 2023 @ 7:46pm

Update: 22 Jun, 2023 @ 5:19pm

- hotfix for grm not spawning in conquest

Update: 22 Jun, 2023 @ 2:46pm

- china and ukraine enemy conquest factions will now spawn units on attacking and defending rounds properly

Update: 22 Jun, 2023 @ 1:03pm

- hotfix

Update: 22 Jun, 2023 @ 12:44pm

- fixed more vehicle 3d sounds

Update: 22 Jun, 2023 @ 11:19am

- fixed javelin not firing
- added javelin ammo to resupply
- javelin/hj-12 soldiers now carry the launcher right from spawing


Will drop an update soon thatll fix the 1st person camera for the Javelin/HJ-12

Update: 21 Jun, 2023 @ 10:31pm

-- Conquest Rework --

--- Reworked conquest bots a bit
* (hopefully) Fixed bug where china/ukraine as enemy in conquest would result in insta-win
* Reworked enemy bot unit research, for example enemy tanks wont start appearing until at least day 10, and will gradually become more modern up until day 25
* Attack/defense times start out at 25 minutes minimum now, and eventually turns into 30 mins in later days

- removed vodnik from grm faction



Since this update will tweak enemy research, im forced to recommend playing conquest mode in "unlimited/very long" mode only.

Update: 21 Jun, 2023 @ 1:51pm

Update: 21 Jun, 2023 @ 1:30pm

-- Tank Mobility Update --

- western tanks now have faster forward and reverse speeds, and quicker acceleration
- russian based tanks now have deathly slow reverse speeds and feel a bit more quick and agile