Call to Arms

Call to Arms

That207Guy's Realism Mod (Lowered Range) [STOPPED DEVELOPMENT]
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Update: 3 jul 2023 om 21:29

- fixed missing smoke trail texture for tow missiles
- fixed boxer armor
- fixed artillery not firing
- fixed a few more sound bugs

Update: 22 jun 2023 om 19:46

Update: 22 jun 2023 om 17:19

- hotfix for grm not spawning in conquest

Update: 22 jun 2023 om 14:46

- china and ukraine enemy conquest factions will now spawn units on attacking and defending rounds properly

Update: 22 jun 2023 om 13:03

- hotfix

Update: 22 jun 2023 om 12:44

- fixed more vehicle 3d sounds

Update: 22 jun 2023 om 11:19

- fixed javelin not firing
- added javelin ammo to resupply
- javelin/hj-12 soldiers now carry the launcher right from spawing


Will drop an update soon thatll fix the 1st person camera for the Javelin/HJ-12

Update: 21 jun 2023 om 22:31

-- Conquest Rework --

--- Reworked conquest bots a bit
* (hopefully) Fixed bug where china/ukraine as enemy in conquest would result in insta-win
* Reworked enemy bot unit research, for example enemy tanks wont start appearing until at least day 10, and will gradually become more modern up until day 25
* Attack/defense times start out at 25 minutes minimum now, and eventually turns into 30 mins in later days

- removed vodnik from grm faction



Since this update will tweak enemy research, im forced to recommend playing conquest mode in "unlimited/very long" mode only.

Update: 21 jun 2023 om 13:51

Update: 21 jun 2023 om 13:30

-- Tank Mobility Update --

- western tanks now have faster forward and reverse speeds, and quicker acceleration
- russian based tanks now have deathly slow reverse speeds and feel a bit more quick and agile