Left 4 Dead 2

Left 4 Dead 2

Improved L4D1 Roadcrew
Visar 1–6 av 6 poster
Uppdatering: 7 dec, 2023 @ 1:21

- Added Long Sleeves variants
- Added 2 more heads: Police head 02 & Black head 03
- The caps now utilise their own texture (with long sleeves)

Uppdatering: 5 jun, 2023 @ 3:56

- Fixed the "misplaced" in their skinfamilies

Uppdatering: 29 maj, 2023 @ 7:51

Reworked Update
- Remake the hoodie model, fixing some of their wonkyness
- Remake the respirator mask texture in which now uses the color shader

*Note: The original (shaderless) texture is still in the mod but will be remain unused

Uppdatering: 15 okt, 2022 @ 5:10

- Fixed the pelvis area that stretching the hoodle
- Changed one of the colours from gray to red
- (finally) fixed the mask that stretching the straps
- Removed the lods models considering it does not make any difference even with low setting + lowered the file size

Uppdatering: 3 sep, 2022 @ 21:11

- Updated the mask texture based on real life and insurgency sandstorm, upriser mask
- Added a $nocull in vmt so that its doesn't look off when dismembering their jaw
- Fixed the subtle vertices bug on hoodie model
- Removed Mask Normal map textures

Uppdatering: 1 aug, 2022 @ 8:01