Left 4 Dead 2
Improved L4D1 Roadcrew
Mostrando 1-6 de 6 aportaciones
Actualización: 7 DIC 2023 a las 1:21 a. m.

- Added Long Sleeves variants
- Added 2 more heads: Police head 02 & Black head 03
- The caps now utilise their own texture (with long sleeves)

Actualización: 5 JUN 2023 a las 3:56 a. m.

- Fixed the "misplaced" in their skinfamilies

Actualización: 29 MAY 2023 a las 7:51 a. m.

Reworked Update
- Remake the hoodie model, fixing some of their wonkyness
- Remake the respirator mask texture in which now uses the color shader

*Note: The original (shaderless) texture is still in the mod but will be remain unused

Actualización: 15 OCT 2022 a las 5:10 a. m.

- Fixed the pelvis area that stretching the hoodle
- Changed one of the colours from gray to red
- (finally) fixed the mask that stretching the straps
- Removed the lods models considering it does not make any difference even with low setting + lowered the file size

Actualización: 3 SEP 2022 a las 9:11 p. m.

- Updated the mask texture based on real life and insurgency sandstorm, upriser mask
- Added a $nocull in vmt so that its doesn't look off when dismembering their jaw
- Fixed the subtle vertices bug on hoodie model
- Removed Mask Normal map textures

Actualización: 1 AGO 2022 a las 8:01 a. m.