RimWorld
Sentient Animals (Continued)
กำลังแสดง 1-10 จาก 11 รายการ
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อัปเดต: 22 พ.ย. 2022 @ 10: 23am

1.4.2 - Fixed the transpiler since the latest rimworld patch broke it.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

อัปเดต: 4 พ.ย. 2022 @ 12: 56pm

1.4.1 - Mod updated for 1.4 and passed autotests

อัปเดต: 21 ส.ค. 2022 @ 12: 07pm

1.3.9 - Added option to always start with sentient animals

อัปเดต: 19 ส.ค. 2022 @ 11: 44am

1.3.8 - Animals that use the CompSpawnerFilth will no longer do so when sentient

อัปเดต: 16 ส.ค. 2022 @ 1: 54pm

1.3.7 - Added support for Animal Weapon. There is now an option to only allow sentient animals to wield weapons.

อัปเดต: 13 ส.ค. 2022 @ 11: 12am

1.3.6 - Sentient animals should no longer try to roam

อัปเดต: 7 ส.ค. 2022 @ 9: 50am

1.3.5 - Sentient animals should no longer cost 20% of normal. As they have a skill-counter but no skills that affected the price.

อัปเดต: 6 ส.ค. 2022 @ 6: 28am

1.3.4 - Added setting the chance of being sentient per animal

อัปเดต: 4 ส.ค. 2022 @ 11: 01am

1.3.3 - Should work better with Animals Logic now.

อัปเดต: 3 ส.ค. 2022 @ 12: 29pm

1.3.2 - Should no longer throw errors for animals that do not have any recipe-definitions