Left 4 Dead 2

Left 4 Dead 2

Where the Fairies go (V3)
Visar 1–6 av 6 poster
Uppdatering: 13 aug, 2022 @ 18:54

V3 info

- Changed survivors back to L4D1 set
- Added new intro map
- Changed map names
- Added tool mechanic
- Updated weapon placement
- Added new start music to each map
(other replacements exist but don't function currently)

(map 3)
- Extended path
- Added more path lights in cavern
(map 4)
- Updated walk way visuals
- Added hint indicating where the carrier will land beforehand

Uppdatering: 29 jul, 2022 @ 16:35

- added missing sign texture

Uppdatering: 29 jul, 2022 @ 15:10

v2
==============

(GENERAL)
- Changed survivors to L4D2 set
- Created new door models
- Added dynamic color entities (quick fades when something significant happens)

(M1)
- Added intro banter
- Added structures with interiors
- Updated terrain
- Added look out posts
- Added vis clips
- Updated intro scene
- Updated nav

(M2)
- Added alternate path route
- Added fairy lodge
- Added randomized water spawn points
- Updated skybox
- Updated nav

(M3)
* Removed map A4M3 (Where the fairies go)
* Replaced with A4M1 (Fairy Dust)

Uppdatering: 22 jul, 2022 @ 20:07

fixed transition hang on map 2

Uppdatering: 22 jul, 2022 @ 17:20

added link

Uppdatering: 22 jul, 2022 @ 17:18