Left 4 Dead 2
Where the Fairies go (V3)
Mostrando 1-6 de 6 aportaciones
Actualización: 13 AGO 2022 a las 6:54 p. m.

V3 info

- Changed survivors back to L4D1 set
- Added new intro map
- Changed map names
- Added tool mechanic
- Updated weapon placement
- Added new start music to each map
(other replacements exist but don't function currently)

(map 3)
- Extended path
- Added more path lights in cavern
(map 4)
- Updated walk way visuals
- Added hint indicating where the carrier will land beforehand

Actualización: 29 JUL 2022 a las 4:35 p. m.

- added missing sign texture

Actualización: 29 JUL 2022 a las 3:10 p. m.

v2
==============

(GENERAL)
- Changed survivors to L4D2 set
- Created new door models
- Added dynamic color entities (quick fades when something significant happens)

(M1)
- Added intro banter
- Added structures with interiors
- Updated terrain
- Added look out posts
- Added vis clips
- Updated intro scene
- Updated nav

(M2)
- Added alternate path route
- Added fairy lodge
- Added randomized water spawn points
- Updated skybox
- Updated nav

(M3)
* Removed map A4M3 (Where the fairies go)
* Replaced with A4M1 (Fairy Dust)

Actualización: 22 JUL 2022 a las 8:07 p. m.

fixed transition hang on map 2

Actualización: 22 JUL 2022 a las 5:20 p. m.

added link

Actualización: 22 JUL 2022 a las 5:18 p. m.