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Orchid Mod
กำลังแสดง 11-15 จาก 15 รายการ
< 1  >
อัปเดต: 22 ก.ค. 2022 @ 2: 18pm

Version v1.4.0.4 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/
# Fixes #
- Fixed Enchanted Rune not working as intended.
- Fixed PC : Living Nightmare.
- Fixed Lily set visuals.

อัปเดต: 19 ก.ค. 2022 @ 2: 52pm

Version v1.4.0.3 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/
# Fixes #
- Fixed an error with the Harpy Anklet.

อัปเดต: 19 ก.ค. 2022 @ 2: 32pm

Version v1.4.0.2 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/
# General Changes #
- Added Bestiary Icon.
- Updated research requirements.
- Removed Sun Priest Satchel "tooltip".

- Sprite Changes :
- Harpy Set.
- Sun Priest Set.
- Feather Scepter.

# Balance changes #
< Shaman >
- Buffed Perishing Soul projectile to launch faster, fixed a mistake in the tooltip, the projectile launch time now caps at 3 active bonds.

< Alchemist >
- Nerfed Demon Breath damage scaling.

# Fixes #
- Fixed Alchemist UI displaying in front of the Hidden Reaction codex.
- Fixed incorrect Alchemist "main projectile" damage values.
- Fixed Alchemist "secondary projectiles" not scaling off of generic damage mutlipliers.
- Fixed Bundle of Clovers being unobtainable from crates.
- Fixed Ice Flake.
- Fixed Taiga Truncheon.
- Fixed an issue with all armor chest pieces.

อัปเดต: 18 ก.ค. 2022 @ 9: 55am

Version v1.4.0.1 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/
# Balance changes #

< Shaman >
- Exhaustion cost cannot be reduced to 0 anymore.

# Fixes #
- Fixed Config Text.
- Fixed NPC drops.

อัปเดต: 17 ก.ค. 2022 @ 2: 02pm

Version has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/orchid-mod.78865/