Project Zomboid

Project Zomboid

ra's Body Mod
目前顯示第 1-10 項,共 34 項
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更新:8 月 14 日 @ 上午 8:19

更新:8 月 14 日 @ 上午 7:48

1.5.5 hotfix: fixed Turkish translation

更新:8 月 14 日 @ 上午 6:54

更新:8 月 14 日 @ 上午 5:23

1.5.5: added Turkish translation (thanks to various steam users for contributing translations!)

更新:8 月 11 日 @ 下午 12:41

version 1.5.4: fixed some clothing items not hiding the male extra 3d object (some suite jackets, pants and skirts); fixed comboBoxes briefly changing size during character creation menu; all problems have been introduced by a recent
B42 update

更新:4 月 2 日 @ 上午 11:45

- version 1.5.3: changes only apply to B42: increased avatar size during character customisation a bit; turned down split normals of male 3d object to make it look less glowing when in certain lighting situations; added possibility that the new b42 item Base.StraightRazor can be used for shaving body hair; increased body hair grow time (now 4-5 days till the next growth state, before 3-4 days); fixed some clothing items don't get undressed when shaving body hair covered by the clothing; fixed some progress bars during shaving don't disappear when players manually cancel the action; simplified UI when shaving/cutting beard

更新:3 月 28 日 @ 上午 11:14

mini fix: forgot to remove some parts of the "experimental" code mentioned in the previous update; this caused a small error in character customisation -> fixed

更新:3 月 28 日 @ 上午 10:38

1.5.2: removed some experimental code which improved performance a bit when in Customise Character screen with all-clothing-unlocked enabled; performance issues are not related to my mod; removing the code may lead to better compatibility with other mods and future game updates

更新:3 月 24 日 @ 下午 5:08

- version 1.5.1: fixed a new vanilla clothing which caused clipping for male characters; made the avatar during character customisation slightly larger than it was in vanilla 42.6.0

更新:3 月 17 日 @ 下午 6:13

version 1.5: updated mod to build 42; simplified texture management: now, there are base character textures and every body hair element comes as a single texture; the body hair elements get then pasted on the base textures (such a simple system wasn't possible in some pre-41.6 version since this caused some weird graphical glitches; those glitches aren't present in more recent game versions); number of textures has thereby been reduced from 900+ to ca 60; the new texture management is present in the b41 as well as in b42 version of the mod; some textures might look slightly different than in previous mod version but I tried to keep the overall look as good as possible

For b41 players: the update should be fully save game compatible but it may happen that your character has suddenly a new body hair style; this is because the mod update re-initializes body hair pattern once; sorry here but this was the easiest way to realize the update. just shave it or let grow a few days to revert to your old body hair style. ;)