XCOM 2
[WOTC] Playable Gatekeepers
Showing 11-20 of 36 entries
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Update: 11 Sep, 2022 @ 12:55pm

Added support for Covert Infiltration and fixed the cost / time to create a Gatekeeper.

FIXED VERSION

Update: 11 Sep, 2022 @ 12:53pm

Added support for Covert Infiltration and fixed the cost / time to create a Gatekeeper

WRONG VERSION

Update: 29 Aug, 2022 @ 4:56am

- Fixed the Shoot ability not costing any point.
- Added the ability to the weapon
- Fixed the weapon not existing

Update: 23 Aug, 2022 @ 11:53pm

- The gatekeeper now take times to build

Update: 23 Aug, 2022 @ 12:11pm

- Might fix the cost not counting the corpses

Update: 8 Aug, 2022 @ 11:43am

PsiAmp fix

Update: 8 Aug, 2022 @ 11:38am

- Made all of the abilities configurable in

C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\2827217224\Config\XcomGameData_AbilityData.ini
- New ability to replace the Domination at colonel, zone domination ! It's a domination in an AoE about half the size of a codex's bomb. Everything is configurable in the same file as all ability. Will require either a new gatekeeper or the use of [WOTC] Additional Soldier Console Commands to reroll the new ability.
- The custom ability get localization.

As always, check the GitHub to see in detail the files changes

Update: 8 Aug, 2022 @ 9:57am

All of the abilities are configurable

Update: 31 Jul, 2022 @ 2:06pm

Bumped aim to 70
Gave them the overwatch ability
Made the clip size configurable

Update: 27 Jul, 2022 @ 9:13am

Changed the damage of the beam