RimWorld

RimWorld

More Dragonian Items
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Update: 7 Oct, 2022 @ 9:24am

・Second Wind ability no longer removes buffs or debuffs.
・Added Stasis ability.

Update: 5 Oct, 2022 @ 7:39am

・Added "WhitelistedHediffDefs" to Healing Mechanite hediff in "DragonianHealerMechSerum.xml" (around line 220).
You can edit it to prevent a pawn from accidentally losing a buff for using Second Wind ability.
If they still lose the buff nevertheless, it might be incompatible with vanilla Rimworld's Healer mech serum.

Update: 5 Oct, 2022 @ 2:13am

Fixed the problem that Second Wind ability failed to detect sicknesses and permanent injuries in certain cases.

Update: 4 Oct, 2022 @ 11:19pm

Second Wind ability is now less likely to cause a bug that kills the user.

Update: 4 Oct, 2022 @ 8:41am

・Fixed the problem that the proximity fuse variant of animal repellent cube was sometimes disrupted by a colonist/friendly pawn.
・Downed pawns no longer trigger proximity fuse.

Update: 4 Oct, 2022 @ 6:09am

・Second Wind ability can now cure most kinds of addictions.
・Buffed Psychically Marked hediff's Psychic Entropy penalty.

Update: 29 Sep, 2022 @ 5:09am

Enemy drop pods (should) no longer throw an error when a pawn attempts to use Stealth Mode.

Update: 27 Sep, 2022 @ 6:14am

・Fixed the problem that some Dragonian Orb hediffs had weird spacing in their descriptions.
・These hediffs and Dragonian Paper no longer have additional description unless certain mods are installed.

Update: 25 Sep, 2022 @ 8:04am

Fixed typos in the in-game description of self-gathering Work Type.

Update: 20 Sep, 2022 @ 8:35am

・Fixed the problem that hostile turrets reduced Concealment without having a line of sight.
・Fixed the problem that hostile turrets did not prevent a pawn from using Stealth Mode.