RimWorld
More Dragonian Items
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Actualizare: 7 oct. 2022 @ 9:24

・Second Wind ability no longer removes buffs or debuffs.
・Added Stasis ability.

Actualizare: 5 oct. 2022 @ 7:39

・Added "WhitelistedHediffDefs" to Healing Mechanite hediff in "DragonianHealerMechSerum.xml" (around line 220).
You can edit it to prevent a pawn from accidentally losing a buff for using Second Wind ability.
If they still lose the buff nevertheless, it might be incompatible with vanilla Rimworld's Healer mech serum.

Actualizare: 5 oct. 2022 @ 2:13

Fixed the problem that Second Wind ability failed to detect sicknesses and permanent injuries in certain cases.

Actualizare: 4 oct. 2022 @ 23:19

Second Wind ability is now less likely to cause a bug that kills the user.

Actualizare: 4 oct. 2022 @ 8:41

・Fixed the problem that the proximity fuse variant of animal repellent cube was sometimes disrupted by a colonist/friendly pawn.
・Downed pawns no longer trigger proximity fuse.

Actualizare: 4 oct. 2022 @ 6:09

・Second Wind ability can now cure most kinds of addictions.
・Buffed Psychically Marked hediff's Psychic Entropy penalty.

Actualizare: 29 sept. 2022 @ 5:09

Enemy drop pods (should) no longer throw an error when a pawn attempts to use Stealth Mode.

Actualizare: 27 sept. 2022 @ 6:14

・Fixed the problem that some Dragonian Orb hediffs had weird spacing in their descriptions.
・These hediffs and Dragonian Paper no longer have additional description unless certain mods are installed.

Actualizare: 25 sept. 2022 @ 8:04

Fixed typos in the in-game description of self-gathering Work Type.

Actualizare: 20 sept. 2022 @ 8:35

・Fixed the problem that hostile turrets reduced Concealment without having a line of sight.
・Fixed the problem that hostile turrets did not prevent a pawn from using Stealth Mode.