XCOM 2
[WOTC] Playable Rulers
Ergebnisse 41–50 von 97
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Update: 2. Okt. 2022 um 13:04

Fixed the Devastating punch appearing 2 times

Update: 2. Okt. 2022 um 12:56

Fix the mag and beam bolt caster having sharpshooter animation for the viper king, require [WOTC] WSR Weapon Skin Replacer - Core

Update: 24. Sep. 2022 um 9:34

Fix to the Berserker Queen's ability that uses huamn animation
Fix to the Berserker Queen's ability Devastating Punch not appearing in the class's promotion

Update: 20. Sep. 2022 um 10:39

- Fixed the localization for the mind control.
- Fixed the damage of the FaithBreaker
- Made the config more consistent

Update: 19. Sep. 2022 um 10:36

Added a copy of the Berserker Queen ability.

Why

You can configure about any value that you can think of.

PS : This WILL require you to rebuild the Berserker Queen using console commands

Update: 18. Sep. 2022 um 12:59

New colonel level ability :

Passive Mind control !

As always, a lot of things are exposed to config. (The time of the mind control, is it infinite, how many unit can be mind controlled per pods, what is the chance of it happening...)

You will need to rebuild your rulers using the "Additional console command" mod

Update: 14. Sep. 2022 um 10:33

Made the cost for the Bolt caster scale with difficulty level

Update: 11. Sep. 2022 um 4:02

Added the weapons to the berserker, added localization.

Update: 11. Sep. 2022 um 3:46

Added a weapons to the Berserker Queen.

Need to rebuild the class for it to work

Update: 9. Sep. 2022 um 9:19

Fixed the mag and beam bolt caster being available right away, you now need the proper tech (eg. Mag weapons and Beam weapons).

Fixed the code / some conficting variable