Arma 3
D-Day: Operation Overlord
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更新:2023 年 5 月 16 日 @ 下午 9:03

v 1.04

Changed:
  1. Modified/Fixed Cleanup function.
  2. Changed "Hit Confirmed" Function.

更新:2023 年 5 月 16 日 @ 上午 11:53

v 1.03

Changed:
  1. Added delay when creating reinforcment units.
  2. Changed flak and spotlight scripts.
  3. Added longer delay to paradrop triggers.

更新:2023 年 5 月 15 日 @ 下午 9:25

v 1.02

Changed:
  1. Added Ace Arsenal Compatability (base and Supply Drops).
  2. Various UI enhancements (Build Menu, View Distance, etc.).
  3. Removed onEachFrame for respawn planes on each client to keep exclusively server side.
  4. Removed all in-game triggers. Replaced with scripts or added triggers only when needed.
  5. Friendly zues placed units are no longer deleted.
  6. Cleanup script changes.
  7. Sector mangager is now managed by a looping function, instead of trigger.
  8. Increased supply drop fall speed and accuracy.
  9. Changed player init scripts.
  10. Removed build object collision with players.
  11. AI skill settings fixed.

更新:2023 年 5 月 15 日 @ 下午 8:54

更新:2023 年 5 月 15 日 @ 下午 8:41

更新:2023 年 5 月 15 日 @ 下午 8:10

更新:2022 年 11 月 9 日 @ 下午 1:29

FIXED:
- Creates "saveMissionProfileNameSpace" file at mission start.

更新:2022 年 11 月 9 日 @ 下午 12:40

ADDED:
- Full Persistence.
- Squad Rallypoint System.

CHANGED:
- Various UI enhancements.

更新:2022 年 9 月 9 日 @ 上午 9:27

ADDED:
- Empty vehicles.
- Dynamic Music.

CHANGED:
- Converted OnEachFrame to event handler.

更新:2022 年 9 月 8 日 @ 下午 10:00

FIXED: Server / Client damage state mismatch.