Arma 3
D-Day: Operation Overlord
Viser 1-10 af 16 forekomster
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Opdatering: 16. maj 2023 kl. 21:03

v 1.04

Changed:
  1. Modified/Fixed Cleanup function.
  2. Changed "Hit Confirmed" Function.

Opdatering: 16. maj 2023 kl. 11:53

v 1.03

Changed:
  1. Added delay when creating reinforcment units.
  2. Changed flak and spotlight scripts.
  3. Added longer delay to paradrop triggers.

Opdatering: 15. maj 2023 kl. 21:25

v 1.02

Changed:
  1. Added Ace Arsenal Compatability (base and Supply Drops).
  2. Various UI enhancements (Build Menu, View Distance, etc.).
  3. Removed onEachFrame for respawn planes on each client to keep exclusively server side.
  4. Removed all in-game triggers. Replaced with scripts or added triggers only when needed.
  5. Friendly zues placed units are no longer deleted.
  6. Cleanup script changes.
  7. Sector mangager is now managed by a looping function, instead of trigger.
  8. Increased supply drop fall speed and accuracy.
  9. Changed player init scripts.
  10. Removed build object collision with players.
  11. AI skill settings fixed.

Opdatering: 15. maj 2023 kl. 20:54

Opdatering: 15. maj 2023 kl. 20:41

Opdatering: 15. maj 2023 kl. 20:10

Opdatering: 9. nov. 2022 kl. 13:29

FIXED:
- Creates "saveMissionProfileNameSpace" file at mission start.

Opdatering: 9. nov. 2022 kl. 12:40

ADDED:
- Full Persistence.
- Squad Rallypoint System.

CHANGED:
- Various UI enhancements.

Opdatering: 9. sep. 2022 kl. 9:27

ADDED:
- Empty vehicles.
- Dynamic Music.

CHANGED:
- Converted OnEachFrame to event handler.

Opdatering: 8. sep. 2022 kl. 22:00

FIXED: Server / Client damage state mismatch.