Total War: WARHAMMER III

Total War: WARHAMMER III

Mortals, Mercs and Management
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Update: 4 Jun, 2023 @ 10:48am

Quick Fix:

- Festus northern, demon and nurgle pops should grown during plague.
- Northern pops should grow for nurgle sub cultures.
- Reduced pop growth over all from 0.04 to 0.03 for most races.

Update: 18 Apr, 2023 @ 1:57pm

Update: 16 Apr, 2023 @ 5:23pm

Lorghul's QoL adjustments and bug fixes!

Update: 14 Apr, 2023 @ 10:19am

Update: 3 Mar, 2023 @ 5:05pm

- Minor Bug Fixes and Tweaks

Update: 3 Mar, 2023 @ 11:27am

Update: 3 Mar, 2023 @ 10:53am

Update: 3 Mar, 2023 @ 9:14am

Update: 27 Feb, 2023 @ 7:47am

Update: 25 Feb, 2023 @ 10:04am

The Beast Update for 2.4

- This will likely break saves.
- All beast units now use the old Beastmen populations for replenishment. So wolves, bears, trolls, bats, spiders, and beastmen all pull from the same pool. Let me know if we should add any more units to this list.
- Renamed Beastmen to Beasts.
- Added a bunch of flavor text for the different factions population classes, ie tomb kings have priests, guards and servants now.
- Rebalanced the population capacity to start at 80% instead of 50%. So you will have more room for your populations to grow now at the game start.
- A whole bunch of other little tweaks and bug fixes I have forgotten.