Teardown

Teardown

Robot Script Showcase
Showing 1-9 of 9 entries
Update: 4 Jun, 2022 @ 2:05am

Reorganised the files for easier use:
There is a separate folder for the versions with comment only changes and name only changes
The git history of the features is cleaner (only one commit per feature rather than always going back to fix a bug)

Update: 2 Jun, 2022 @ 3:01pm

Very minor fix, that might have fixed a bug where sometimes the leg gets stuck when turning

Update: 2 Jun, 2022 @ 2:01pm

Bug fixes for the prior update
Compatibility with time freezing
Secondary animation: torso moves up and down with steps
extra clarification with stepping animation

Update: 2 Jun, 2022 @ 3:42am

Feature: Can differentiate direction forward / backward.
The vanilla bot had a bug, where if it was pushed backward at high speed, it had great difficulty stopping, as it did not know it's going backward at high speed when it wants to go forward.

Also for turning, the vanilla bot does not know if the target pos is at the back, only if it's to the left or right. This did not cause many issues in vanilla.
Slowly turning robots could slow down their turning and speed up their forward movement when the desired position almost exactly at the back.

Few extra comments

Update: 2 Jun, 2022 @ 1:29am

Bug fixes for the navigation and AI update
Extra detail for hovermove

Update: 1 Jun, 2022 @ 1:04pm

Big additions
-Reorganised stack and state functions into separate robot_AI and commented them (medium detail)
-Commented on the navigation functions (medium detail)

Minor additions
-few extra testing functions
-corrected / clarified some of the comments on walking animation
-few comments for wheels and damage

Update: 31 May, 2022 @ 2:04pm

Renaming variables in the hover functions

Commenting + renaming variables for feet animation

Update: 30 May, 2022 @ 3:05pm

Commented the hover functions (basic animation / movement)

Update: 30 May, 2022 @ 1:41pm

Cut up the robot script to manageable sized lua files