Rusted Warfare - RTS

Rusted Warfare - RTS

Simple Sea Units Remake
Showing 1-8 of 8 entries
Update: 2 Apr, 2023 @ 9:34am

Goliath battleship's AA turrets will now no longer look at enemy land units, and will act fully independently (I'm not sure how I never noticed this until now, but anyway, it has been fixed now)

Update: 12 Nov, 2022 @ 5:54am

1.15 rusted warfare update ripple effects added to the support submarine

Update: 12 Nov, 2022 @ 4:25am

Reverted one of the previous changes

Update: 12 Nov, 2022 @ 4:22am

Changed some movement mechanics to do with the kamikaze sub. These are only minor changes and probably won't be noticeable.

Update: 23 Oct, 2022 @ 9:21am

The Goliath Battleship's torpedo turret no longer attacks air units. (I am annoyed at myself for not noticing this until now)

Update: 27 May, 2022 @ 12:30pm

Goliath battleship changes:

longer main cannon range and slightly shorter reload

less complicated turret ranges

Update: 25 May, 2022 @ 11:43am

The recon sub no longer uncovers all of the fog in the map.

Update: 25 May, 2022 @ 7:40am

Created.