Counter-Strike 2

Counter-Strike 2

kz_vnl_crimson
Viser 1-10 af 35 forekomster
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Opdatering: 25. juli 2022 kl. 15:14

>Fixed context filter reset area due to potentially game breaking timer tech thingies
>Added an anti BH trigger near the end to prevent any potential 380 perf to timer tech skips

Opdatering: 23. juli 2022 kl. 19:57

>Added blue borders to bhop block at the end of ze-rok islands (after the LAG).

IDK how this went under the radar the whole time lol

Opdatering: 20. juli 2022 kl. 19:01

>Nerfed LOWJUMP > CROUCHED drop in low land to reduce difficulty spike
>Added a light to make the first 360 JB in 360 islands more visible
>Removed "240 block ish" sign in bonus as it was wrong (thanks bacon)
>Fixed a wrong TP destination in bonus (jumpstats)

Opdatering: 5. juli 2022 kl. 20:25

MAP IS DONE. Note to self: check main map water alignment with global origin.

>3dSKYBOX IS FIXED
>Visuals

Opdatering: 4. juli 2022 kl. 16:26

>Fixed a bad skip on Crimson island
>Fixed some lighting on Crimson island
>Broken water alignment with 3D skybox is a known issue

Opdatering: 29. juni 2022 kl. 21:18

>All ladders are now 60u tall and have consistent shapes
>Some corners were slightly buffed in ze-rok island
>Bonus course received an anti-cheese trigger that gets rid of any pro save when a player starts the course
>Visuals

Opdatering: 28. juni 2022 kl. 19:31

>Added a dark hole at the last section of 360 island
>Visual upgrades

Opdatering: 27. juni 2022 kl. 20:04

>Fixed the fucky infinite water
>Visual upgrades

Opdatering: 26. juni 2022 kl. 18:55

>Credits room smol visual update

Opdatering: 26. juni 2022 kl. 18:30

>Fixed "Pole land" pro trigger that made the map impossible to complete