Counter-Strike 2

Counter-Strike 2

kz_vnl_crimson
Viser 11-20 af 35 forekomster
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Opdatering: 26. juni 2022 kl. 15:38

The map is now doable on PRO (VNL)

>Added pro saves in all most islands
>Fixed a broken pixel surf on crimson island before the surf
>Added a pro save under the first LAG in crimson island

Opdatering: 21. juni 2022 kl. 20:50

>Reworked some jumps in Low land section
>Buffed horizontal ladder.. yet again
>Replaced all angled player brushes on top of ladders by no-jump triggers to avoid any wall stuck potential
>Visual upgrades

Opdatering: 20. juni 2022 kl. 17:42

>Horizontal ladder slight buff
>Light source removal and replacement by ligh_spot in some areas
>Visuals
>Fixed a KZT perf skip in bonus (thanks Clear!!)

Opdatering: 20. juni 2022 kl. 13:21

>Visual change across map
>Fixed some misaligned blocks
>Made some sections less confusi

Opdatering: 19. juni 2022 kl. 21:19

>Removed cubemaps
>Fixed crouch piece skips
>Fixed KZT perf skips
>Made some sections more intuitive
>Buffed horizontal ladder jump
>Tweaked some LJ block distances
>LAG is now forced on the right side only on "Low land"
>Made offset ladder less offset in "360 island"
>Visual improvements

Still need to look at water?
Thanks zer0.k, Blacky, sinnes7k

Opdatering: 18. juni 2022 kl. 13:11

>Fixed super red bright block on "360 island" 180 JB
>Fixed unintended LAG skip on 2nd LAG in "Low land"
>Made vesq tech ladder on "360 island" smoother
>Added softbarriers across the map to prevent KZT skips
>Added PRO saves in "ze-rok islands"
>Fixed "Crimson island" teleport to other island alignment
>Fixed KZT perf skip in last bhop section
>Misc trigger fixes
>Added no jump triggers in multiple areas to prevent skips/possible skips

Thanks Blacky and dyalite

Opdatering: 17. juni 2022 kl. 23:24

>Fixed graffitis not appearing

Opdatering: 17. juni 2022 kl. 22:59

>Fixed KZT skips across map
>Made LAH in Crimson island more intuitive
>Fixed mini surf cheese at the start
>Fixed missing labels on teleports
>Fixed unintended skip with LAG after "Low land"
>Fixed unintended skip in first "ze-rok island"
>Ever so slightly nerfed first corner in no CJ area (ze-rok islands)
>Fixed cheese after drop JB > BH section on wooden beam
>Changed PRO save in Crimson island
>Made "no CJ area" more obvious so that players don't waste their time CJ'ing (aka binding)

Thanks Blacky and charlieeilrahc

Opdatering: 15. juni 2022 kl. 15:04

>Minor visual fixes

Opdatering: 15. juni 2022 kl. 13:21

>Fixed pixel walk on Moris island lowjump around corner
>Visual fixes (lights etc)