RimWorld

RimWorld

Klickmala Race [Continued]
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Update: 27 Oct, 2022 @ 11:56am

Version 0.3.0.0
Update for 1.4 thanks to the effort of SpaceMoth with the known issues:

SpaceMoth — Today at 11:43 AM
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Known issues:
Antenna, Floof and Butts might not be aligned right for all bodies in all directions
Creating a Klickmala player faction with no ideology throws red error and fails to create colony
Starting a Klickmala player faction starts you in world view
Klickmala baby antenna refuse to attach to the head, and look like surprise eyebrows.

Update: 22 May, 2022 @ 11:22am

Version 0.2.0.1
Corrected a red error regarding a stat I attempted to modify (Read as: I no longer am trying to change that stat).

Update: 22 May, 2022 @ 11:01am

Version 0.2.0.0
*Changed blood to hemolymph, bugs don't bleed human blood!
*Increased carry capacity, bugs don't skip anything day. [75 > 95]
*Increased natural armor due to chitin shell [Copied the megascarab's base armor 0.18 blunt, 0.27]
*Decreased pain shock threshold, if someone can break through to that squishy flesh, it's gonna hurt. [0.80>0.60]
*Due to above, the 'Wimp' trait will not naturally occur in the Klickmala race. You can still put it on your pawns, but it might be excessive.
*Lowered global healing factor, it's going to take a little longer to heal to balance other benefits out [85% of normal pawn]
*Changed temperature range [Max 26>36. Wanted to change min to higher, but then some players would never see them spawn.]
*Various small tweaks to race [Flammability 40%, halved base market value, reduced leather (Changing to chitin and sentient bug meat entirely once I work that out), move +0.8, bite power increased to 11.3], etc.

Closer to a full on thing! Hope you guys like it

Update: 16 May, 2022 @ 2:36am

0.1.1.1
Reverted base Klickmala speed to 4.6 c/s.

Update: 13 May, 2022 @ 10:56pm

Version 0.1.1.0
Tweaked factions and pawn in general, some balancing
Added third, always hostile faction, based on pirate faction, disabled by default. Add it into a new playthrough.
Added a few pawn kinds: Belligerents

Update: 10 May, 2022 @ 5:51pm

Version 0.1.0.0
Tweaked Pawnkinds to add Traders
Stripped old single faction list to add a neutral and (starting) hostile group.
Changed world map icon colors. (SimAnt - Black ants good, red ants bad!)

Update: 10 May, 2022 @ 4:46am

Version 0.0.0.0
Initial upload, setting up page. Preparing for showtime.