WARNO
SWGM
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Update: 29 Oct @ 11:41pm

Game Version = 169425
Mod Version = 0


- Army General changes:

hard AI income boni reduced to 50% from 80%

basic mod version:
BataillonMoralValue = 60, TacticalTimeLimit = 60 & TacticalScoreLimit = 3000

extreme:
BataillonMoralValue = 80, TacticalTimeLimit = 60 & TacticalScoreLimit = 4000

overkill:
BataillonMoralValue = 100, TacticalTimeLimit = 120 & TacticalScoreLimit = 5000

overkill x8:
BataillonMoralValue = 120, TacticalTimeLimit =120 & TacticalScoreLimit = 6000

Update: 28 Oct @ 11:23am

Game Version = 169425
Mod Version = 0

- Army General changes:

buffed AI is back to vanilla settings

basic mod version:
BataillonMoralValue =1.5* 60, TacticalTimeLimit = 60 & TacticalScoreLimit =1.5* 2500

extreme:
BataillonMoralValue =2* 60, TacticalTimeLimit = 60 & TacticalScoreLimit =2* 2500

overkill:
BataillonMoralValue =3* 60, TacticalTimeLimit =2* 60 & TacticalScoreLimit =3* 2500


overkill x8:
BataillonMoralValue =4* 60, TacticalTimeLimit =2* 60 & TacticalScoreLimit =4* 2500

Update: 27 Oct @ 6:32am

Game Version = 169425
Mod Version = 0


- Army General changes:

basic mod version:
BataillonMoralValue =2* 60, TacticalTimeLimit = 60 & TacticalScoreLimit =2* 2500
and buffed AG difficulties (easy difficulty is now normal difficulty in AG)

extreme:
BataillonMoralValue =4* 60, TacticalTimeLimit =2* 60 & TacticalScoreLimit =4* 2500
and buffed AG difficulties (easy difficulty is now normal difficulty in AG)

overkill:
BataillonMoralValue =6* 60, TacticalTimeLimit =3* 60 & TacticalScoreLimit =6* 2500
and buffed AG difficulties (easy difficulty is now normal difficulty in AG)

overkill x8:
overkill:
BataillonMoralValue =8* 60, TacticalTimeLimit =4* 60 & TacticalScoreLimit =8* 2500
and buffed AG difficulties (easy difficulty is now normal difficulty in AG)

Update: 25 Oct @ 4:34pm

Game Version = 169425
Mod Version = 0


hard difficult level in AG is a bit less hard (before +80% income and now 50%)

Update: 25 Oct @ 12:15pm

Game Version = 169425
Mod Version = 0


fire/napalm is extended for +25% and not +50% anymore

some army general changes:

basic versions:

TacticalTimeLimit = 60 (vanilla=50)

extreme versions:

BataillonMoralValue =2* 60
TacticalTimeLimit = 60
TacticalScoreLimit =2* 2500

overkill versions:

BataillonMoralValue =4* 60
TacticalTimeLimit =2* 60
TacticalScoreLimit =4* 2500

overkill x8 versions:

BataillonMoralValue =8* 60
TacticalTimeLimit =4* 60
TacticalScoreLimit =8* 2500

Update: 17 Oct @ 1:39pm

Game Version = 169425
Mod Version = 0

Update: 9 Oct @ 3:01am

Game Version = 169425
Mod Version = 0


SOV 17 mi-8 gunships have now the correct availbility

Update: 8 Oct @ 4:08pm

Game Version = 169425
Mod Version = 0


supply capacity fix for some transporter, which had vanilla settings after the patch

Update: 8 Oct @ 9:46am

Game Version = 169425
Mod Version = 0

Update: 7 Oct @ 2:21pm

Game Version = 169014
Mod Version = 0



US 101, SOV 56 & 17 lose their additional sead planes again