Crusader Kings III

Crusader Kings III

Buffed Mongol Invasion
27개 중 11~20개 표시 중
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업데이트: 2023년 5월 24일 @ 오전 11시 00분

- changed mongol special army spawn: insane difficulty and higher will now see mongol army be inheritable
- added the impossible difficulty: mongol empire will not collapse with this game rule, not recommended...

업데이트: 2023년 5월 24일 @ 오전 7시 44분

업데이트: 2023년 5월 15일 @ 오후 2시 42분

- updated and re-balanced for 1.9: changed man-at-arm some buffs from buildings to their stationed variants

업데이트: 2023년 2월 26일 @ 오전 9시 54분

업데이트: 2022년 11월 8일 @ 오전 12시 14분

- Added a new game rule for player to set the power level of nomads: normal, high, or insane.
1. On normal setting, Turkish horse archer units will be greatly diminished in numbers.
2. Credits to RockTheShoulder for the middle balance.
3. Previous difficulty remains on insane setting.
- Added a new on_action for besieging armies, they will now receive penalties in forest, taiga, jungle, hills, mountains, and desert mountains after siege has been established. This will make sieges more risky for both player and ai.

업데이트: 2022년 10월 1일 @ 오전 11시 40분

업데이트: 2022년 10월 1일 @ 오전 10시 42분

- balanced Turkish and Mongolian horse archers; now AI are discouraged from recruiting these special maa regiments if regiment number is over a fixed % of total owned regiments. 30% for Turks and 60% for Mongols.
example: a king owns 5 regiments of maa, 2 of which is Turkish horse archers, 2/5 is over 30%, thus he won't recruit more Turkish horse archers until he has more maa regiments of other troops.

업데이트: 2022년 9월 21일 @ 오전 12시 31분

업데이트: 2022년 8월 2일 @ 오전 12시 40분

- fixed the issue where a character gains great khan modifier by creating the game's default Mongolian Khaganate before the fall of the Mongol Empire.
- add a set of features for the AI of Great Khan(s) to have more and better heirs, playing more like players would... somewhat.

업데이트: 2022년 6월 30일 @ 오후 3시 37분

- fixed some script errors in on_action files
- nerfed Turkish horse archers slightly: higher ranked rulers are less likely to recruit this unit. Subject to further nerf.
- improved stability for Mongolian empires after collapse, they no long rapidly dissolve into utter chaos.