Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III
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Update: 29 Sep, 2023 @ 1:29pm

SFO: Grimhammer III ver. 1.20 Kingdoms & Wildlands

Changelog
https://docs.google.com/document/d/1PnFcl4gyW7nJpS3XmNbXRYSOMuHuwJXcjQUwRt8jSa0/edit

Update: 29 Sep, 2023 @ 11:46am

SFO: Grimhammer III ver. 1.20 Kingdoms & Wildlands

Changelog
https://docs.google.com/document/d/1PnFcl4gyW7nJpS3XmNbXRYSOMuHuwJXcjQUwRt8jSa0/edit

Update: 29 Sep, 2023 @ 11:19am

SFO: Grimhammer III ver. 1.20 Kingdoms & Wildlands

Changelog
https://docs.google.com/document/d/1PnFcl4gyW7nJpS3XmNbXRYSOMuHuwJXcjQUwRt8jSa0/edit

Update: 31 Aug, 2023 @ 8:56am

Update: 19 Jun, 2023 @ 3:59am

- Small fixes here and there. Mostly in effects and abilities bugs.
- New mechanics should work properly in mp games and not crash anymore.

Update: 31 May, 2023 @ 4:16am

- Something was fixed, rejoice!

Update: 30 May, 2023 @ 11:43pm

- Fixes here, fixes there.

Update: 30 May, 2023 @ 3:42am

- Wrong upload :D.

Update: 30 May, 2023 @ 3:40am

SFO: Grimhammer III ver. 1.11

- Adaptation to 3.1 update.
- By Our Blood, ability; when active it buffs one ally unit and one enemy unit within 50m range.
- Dark Elves slaves new changes adapted to SFO previous changes.
- Confederation with Malus wont disable Tzarkan anymore but he will be highly nerfed.
- Great Chaos Dragon can be recruited from RoR for Warriors of Chaos and Nurgle.
- SFO Peasants Duty ability merged with new one.
- All unicorn mount received Perfect Vigour attribute.
- Rogue Idol, Bloated Corpse, Bloodwrack Medusa/Shrine, Kugath, Skrolk, Plague Monk units, Flagellants, Volkmar, Warriors Priest, Arch Lector and Sigmarite Disciples received Immunity to Contact Effects attribute.
- Kdaai Destroyer, unit: +20% missile resistance.
- Da Immortulz, SFO unit: +5 normal and armour-piercing melee damage.
- Wolf-Kin, SFO unit; +5 melee defence.
- Minor fixes here and there.

The new Legendary hero and all Regiment of Renown unit stats adjusted.
- Harald Hammerstorm; damage output is purely armour-piercing, given SFO "Armour Destruction" contact, increased damage of "The Hammer of Harry".
- Bandits of the Silver Road; entities increased to 160 (40 more from base variant).
- Hounds of the Blood Hunt; given "Bloodgreed" ability and increased melee defense.
- The Watchmen in the Night; given "Dampen" contact and increased bonus vs infantry.
- The Frolickers of Bubonic; "Poison" contact replaced with SFO "Lethal Poison", doubled melee reflect on "Blisterback" ability.
- The Princes of Perfection; given SFO "Skjaldborg" ability, and immune to contact effects attribute increased block chance.
- The Chromatic Abominations; doubled barrier.
- Boglars of the Mad Marshes; given "Opportunist Murderer" ability and increased physical resistance.

Update: 19 May, 2023 @ 12:21pm

- Dark Elves slaves cap from cage buildings doubled.
- Dark Elves slaves construction cost reduction per tier increased to -5% from -2%.
- New buttons should work in mp games.
- Small fixes here and there.