Project Zomboid

Project Zomboid

[B42 & B41] The Scent of Blood
Viser 1–9 av 9 bidrag
Oppdatering: 17. feb. @ 10.31

Updated for Build 42

Oppdatering: 22. juli 2022 @ 7.31

Version 2.22
- Dead PLAYER bodies should no longer attract zombies.
- Minor code changes to prevent code running unecessarily.
- Renamed Modifier in sandbox setting to Range.

Oppdatering: 21. juli 2022 @ 19.57

Version 2.21
- Tag fixes, removal of B40.
- Poster/Preview Update

Oppdatering: 21. juli 2022 @ 14.09

Version 2.2
- Dirty Bandage attraction can be disabled entirely and/or their percentage of attraction can be modified in the sandbox settings. (default 50%)
- No more ghost step sounds should be heard when wounded.
- Fix to the DeepWound when being bandaged but not sewn attracting zombies incorrectly.
- Swapped DeepWound and DeepWoundBleeding defaults with each other.

Oppdatering: 7. apr. 2022 @ 19.44

-Minor dirty bandage bugfix not being tracked.

Oppdatering: 7. apr. 2022 @ 19.11

- Made dirty bandages slightly more forgiving so that hordes are less likely to break down your door at night.

Oppdatering: 7. apr. 2022 @ 16.49

- Slight modification to default sandbox settings.

Oppdatering: 7. apr. 2022 @ 12.06

- Total code refactor, simplification and added function calls to prevent unnecessary looping as well as make it easier to modify later.
- Added a different radius option for each wound type as well as their respective bleeding radius. Description has details.

Oppdatering: 3. apr. 2022 @ 15.31

First Upload
-Sandbox Setting customization for distance of zombie tracking.
-Cleanly bandaged wounds will no longer cause zombie aggression.