Project Zomboid

Project Zomboid

[B42 & B41] The Scent of Blood
1-9 van 9 items weergegeven
Update: 17 feb om 10:31

Updated for Build 42

Update: 22 jul 2022 om 7:31

Version 2.22
- Dead PLAYER bodies should no longer attract zombies.
- Minor code changes to prevent code running unecessarily.
- Renamed Modifier in sandbox setting to Range.

Update: 21 jul 2022 om 19:57

Version 2.21
- Tag fixes, removal of B40.
- Poster/Preview Update

Update: 21 jul 2022 om 14:09

Version 2.2
- Dirty Bandage attraction can be disabled entirely and/or their percentage of attraction can be modified in the sandbox settings. (default 50%)
- No more ghost step sounds should be heard when wounded.
- Fix to the DeepWound when being bandaged but not sewn attracting zombies incorrectly.
- Swapped DeepWound and DeepWoundBleeding defaults with each other.

Update: 7 apr 2022 om 19:44

-Minor dirty bandage bugfix not being tracked.

Update: 7 apr 2022 om 19:11

- Made dirty bandages slightly more forgiving so that hordes are less likely to break down your door at night.

Update: 7 apr 2022 om 16:49

- Slight modification to default sandbox settings.

Update: 7 apr 2022 om 12:06

- Total code refactor, simplification and added function calls to prevent unnecessary looping as well as make it easier to modify later.
- Added a different radius option for each wound type as well as their respective bleeding radius. Description has details.

Update: 3 apr 2022 om 15:31

First Upload
-Sandbox Setting customization for distance of zombie tracking.
-Cleanly bandaged wounds will no longer cause zombie aggression.