XCOM 2
[WOTC] PAYDAY Masks 2022 (v1.2)
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Update: 7 Nov, 2023 @ 2:51pm

VERSION 1.2

  • Added 12 new masks, courtesy of Majoras.
  • All masks now have an inside layer, also courtesy of Majoras.
  • Upscaled all diffuse textures from 512x512 to 1024x1024, giving the masks much greater detail. Also increases the size of the mod, but the added quality is worth it.
  • All masks are now dual gendered.
  • Split the assets into multiple packages for better optimized asset loading.

Update: 6 Sep, 2023 @ 5:46pm

  • Removed the XComEditor and XComEngine ini files.

Update: 5 May, 2023 @ 3:35pm

  • Removed the UIScreenListener script file which displayed the armory UI icon. The UI icon is now inserted via the localization file.
  • Removed the XComGame.ini file, as it wasn't necessary.

Update: 25 Oct, 2022 @ 1:40pm

  • Fixed Hoxton, Duct Tape Jimmy, and Rust's masks being incorrectly sized.

Update: 20 Oct, 2022 @ 11:57pm

VERSION 1.1

  • Improved meshes and materials across the board.
  • You can no longer see the insides of the masks by looking into their eyes or side cracks.
  • Blacks now appear properly black instead of very dark grey.
  • Reworked Locke's Beret's texture set to only be 512x512 in size rather than 2048x2048. This was because his Beret was also part of his main body texture set.
  • Added Upper & Lower face prop options for all masks.

Update: 30 Mar, 2022 @ 11:02am

-A few model and texture tweaks

-Deleted un-needed textures that i forgot to delete before

Update: 30 Mar, 2022 @ 5:31am

Update: 30 Mar, 2022 @ 4:56am