Arma 3
Operation Beowulf Client Mod
Showing 21-30 of 36 entries
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Update: 14 Jun, 2023 @ 9:16am

v 0.7a
- some fuel station missing 'can refuel vehicle' fixed

Update: 29 Apr, 2023 @ 10:02am

v 0.7
- ammo handling of AI units (using rpg,spg,etc.)
- lower bouncing of UGL Smoke grenades
- extra GM patch.pbo
- new BEO units
- customize new vehicles (Inventory, Cargo, fuel, ammo, repair, etc.)
- small bugfixes

Update: 24 Jan, 2023 @ 10:29am

v 0.6b
- bugfix

Update: 18 Jan, 2023 @ 9:53am

v 0.6a
- bugfix
- New BEO units

Update: 11 Nov, 2022 @ 12:01pm

v 0.6
- bugfix
- New BEO units for enemy Tanoa Liberation Army side
- Vehicle Customizations (Inventory, Cargo, fuel, ammo, repair, etc.) for new BW Vehicle

Update: 20 Jul, 2022 @ 9:42am

Update: 20 Jul, 2022 @ 9:39am

v 0.5
- bugfix
- beo weapon boxes
- remove EH kill from vehicles

Update: 24 Jun, 2022 @ 8:23am

v 0.4
- New BEO units for enemy Russian side
- Vehicle Customizations (Inventory, Cargo, fuel, ammo, repair, etc.) for new 3CB Vehicles
- Vehicle add beo_cfgs variables for new 3CB Vehicles
- Vehicle several ace_actions for new 3CB Vehicles
- other small changes

Update: 4 Jun, 2022 @ 9:29am

Update: 4 Jun, 2022 @ 8:40am

v 0.3
- fixed error with cargo space on vehicle GAZ (UK3CB), MAN 7,5t (Redn Tank)
- fixed error about players getting stuck when using drones
- fixed error with intel which you could not search for informations
- fixed several errors with fuel cans
- fixed error regarding deletion of mine flags

- other small changes