Space Engineers

Space Engineers

(NEW UPDATE) L.Y.N.X Industries (Fixed and rebalanced) - Weaponry [WeaponCore]
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更新:2024 年 1 月 5 日 @ 下午 1:05

AAAAAAAAAAAAAAA

更新:2024 年 1 月 5 日 @ 下午 1:05

更新:2023 年 9 月 19 日 @ 上午 11:26

Potential fix for Mjolnir faceplanting itself

更新:2023 年 9 月 16 日 @ 下午 1:15

Rebalanced reload-times of all torpedo launchers
Fixed the inventory capacities of all torpedo launchers, they should now be able to fit at least 1 of their own missile in

更新:2023 年 9 月 16 日 @ 下午 12:26

actually properly lowered energy costs for 1200mm without having it reload 12 seconds because I am a moron

更新:2023 年 9 月 16 日 @ 下午 12:05

-Slightly increased spread of nariman
-lowered energy-costs for 1200mm gauss
-lowered mass of projectile, drones should no longer be yeeted at mach 5 when hit by heimdall

更新:2023 年 9 月 16 日 @ 上午 9:38

Reverted an indev change to the nariman's bullet spread, but it has been slightly increased overall

更新:2023 年 9 月 16 日 @ 上午 9:31

I'M BACK BITCHES

Updated mod contents (not much has changed, kek...)
Fixed the 400mm railgun being equal to a 450mm railgun
Fixed the 450mm railgun using 1200mm Gauss Ammo
Fixed crafting-recipe for the 450mm railgun

Rebalanced Energy needed to fire the 1200mm Gauss

更新:2022 年 4 月 23 日 @ 上午 8:43

did a thing, loki now does less... infinite penetration lets say it like that

更新:2022 年 4 月 2 日 @ 上午 6:15

-made the nariman frag ammo slightly more effective against missiles
-slightly increased damage of nariman frag ammo
-fixed tukka not completely filling the inventory with the magni missiles (theoretically)