Space Engineers

Space Engineers

(NEW UPDATE) L.Y.N.X Industries (Fixed and rebalanced) - Weaponry [WeaponCore]
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Actualizare: 5 ian. 2024 @ 13:05

AAAAAAAAAAAAAAA

Actualizare: 5 ian. 2024 @ 13:05

Actualizare: 19 sept. 2023 @ 11:26

Potential fix for Mjolnir faceplanting itself

Actualizare: 16 sept. 2023 @ 13:15

Rebalanced reload-times of all torpedo launchers
Fixed the inventory capacities of all torpedo launchers, they should now be able to fit at least 1 of their own missile in

Actualizare: 16 sept. 2023 @ 12:26

actually properly lowered energy costs for 1200mm without having it reload 12 seconds because I am a moron

Actualizare: 16 sept. 2023 @ 12:05

-Slightly increased spread of nariman
-lowered energy-costs for 1200mm gauss
-lowered mass of projectile, drones should no longer be yeeted at mach 5 when hit by heimdall

Actualizare: 16 sept. 2023 @ 9:38

Reverted an indev change to the nariman's bullet spread, but it has been slightly increased overall

Actualizare: 16 sept. 2023 @ 9:31

I'M BACK BITCHES

Updated mod contents (not much has changed, kek...)
Fixed the 400mm railgun being equal to a 450mm railgun
Fixed the 450mm railgun using 1200mm Gauss Ammo
Fixed crafting-recipe for the 450mm railgun

Rebalanced Energy needed to fire the 1200mm Gauss

Actualizare: 23 apr. 2022 @ 8:43

did a thing, loki now does less... infinite penetration lets say it like that

Actualizare: 2 apr. 2022 @ 6:15

-made the nariman frag ammo slightly more effective against missiles
-slightly increased damage of nariman frag ammo
-fixed tukka not completely filling the inventory with the magni missiles (theoretically)