Arma 3
21st Nova Corps Auxiliary Assets
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Update: 29 Jun, 2022 @ 7:59am

06/29/22 v1.4.1

Weapons:
- Added Chaingun
- Added scope for DC-15SAW (still a WIP, looking for feedback)

Backpacks:
- Added Bag (Belt), Bag (Full), Bag (Leg), and Invisible Backpack for cosmetic options
- Added Radio Attachment and Radio Attachment (Bags)

Armor:
- Updated base texture of Phase 2 armor
- Updated rank texture of CR-C, CT, CP, CS, and CMD armor
- Added SCT, VCT, CSP, CLC, CW1, CW2, CW3, CW4, CSS, CSM, CX-C, CX, CXX, CXP, and CXS armor

Helmets:
- Added pilot helmet Unmarked and Enlisted

Fixes:
- Corrected DC-17 magazine's description from 40rnd to 20rnd

Update: 13 Jun, 2022 @ 9:58am

06/13/22 v1.4

Weapons:
- DC-15SAW rate of fire decreased
- DC-15SAW recoil increased
- DC-15SAW ergonomics/dexterity reduced
- DC-15SAW dispersion increased
- DC-17 magazine capacity changed to 20 rounds from 40 rounds
- DC-15X sight reticle repaced
- Valken-38X sight reticle replaced
- DC-15A UGL HE round reduced to 1 round from 3 rounds

Update: 21 May, 2022 @ 10:40am

05/21/22 v1.3.4

Loading Screens:
- Added some loading screen images

Fixes:
- Actually fixed the mistake with DC-15A UGL sight this time

Update: 19 May, 2022 @ 5:30am

05/19/22 v1.3.3

Weapons:
- Added Valken-38X
- Valken-38X has bipod and sight selected by default when taken from the arsenal
- DC-15SAW now has bipod and muzzle selected by default when taken from the arsenal
- DC-15S and DC-17 now have holo sight selected by default when taken from the arsenal
- DC-15X now has scope selected by default when taken from the arsenal
- DC-15A UGL can now only load 21st grenade launcher shells
- DC-15X dispersion was reduced significantly
- DC-15X zeroing adjusted for long-range shooting

Magazines:
- Added 20rnd Valken-38X magazine

Backpacks:
- Added Phase 2 Backpack (Heavy)
- Added Phase 2 Backpack (Medic)

Resupply:
- Replaced ammo in resupply box inventories to 21st compatable ammo

Fixes:
- Fixed a mistake with DC-15A and DC-15A UGL magnified sight zoom capabilities

Notes:
- DC-15X scope reticle will be updated in a future update, the version currently in-game is not adjusted properly

Update: 14 May, 2022 @ 12:38pm

05/14/22 v1.3.2

Weapons:
- Removed stun firemode from DC-15SAW
- Added magnified sight to DC-15A and DC-15A UGL
- Added holosight to DC-15S and DC-17
- Added 21st RPS-6
- Added 21st PLX-1

Ammo:
- Added 3rnd smoke grenade and flare rounds in all colors to DC-15A ULG
- Added HE grenade to DC-15A ULG
- Removed DC-17 HE Magazine from DC-17

Update: 5 May, 2022 @ 5:38pm

04/28/22 v1.3.1

Resupply Boxes:
- Added 21st Resupply boxes (Ammo, Medical, Rockets, and Field Assets)

Weapons:
- Added 21st weapons for testing (DC-15A, DC-15SAW, DC-15A/GL, DC-15S, DC-17, DC-15X, Z-6, DP-23)
- Added 21st magazines for weapons

Misc:
- Fixed mistake with 21st backpack carry capacity

Update: 22 Apr, 2022 @ 12:50pm

04/20/22 v1.3
Vests:
- Added multiple vests for cosmetic options (ARF, Airborne CFR, Airborne Light, Alternative Heavy, Assault, Basic, CFR, Engineer, Force Recon, Force Recon NCO, Grenadier, Heavy, Holster, Medic, Recon, Recon NCO, Recon Survival, Specialist) (Credit to Tuk'ata)

Backpacks:
- Added TFAR Beta compatibility for Galactic Marine and Galactic Marine Medic backpacks
- Replaced model for Phase 2 backpack
- Changed LR radio interface to the JLTS RTO interface

Update: 15 Apr, 2022 @ 2:16am

Update: 9 Apr, 2022 @ 8:13am

04/09/22 v1.2.1

Galactic Marines:
- Added Galactic Marine NCO Helmet
- Added Galactic Marine CMD Helmet
- Added Galactic Marine Medic Armor
- Added Galactic Marine Medic Helmet
- Added Galactic Marine Medic Backpack
- Adjusted texture for Galactic Marine Enlisted Helmet

Fixes:
- Fixed Galactic Marine inventory icons
- Fixed HM-1 White Smoke Grenade dispensing black smoke

Update: 8 Apr, 2022 @ 10:10am

04/08/22 v1.2

Galactic Marines:
- Added Galactic Marine Armor
- Added Galactic Marine Helmet
- Added Galactic Marine Backpack
- Added Galactic Marine Vest

Misc:
- Fixed classnames of HM-1 Smoke Grenade