Call to Arms
WarFighter Modification - Total Overhaul
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Ενημέρωση: 13 Μαϊ 2022 στις 7:23

Hotfix version v.0.4j

- MAJOR: Large amount of AK-12 with 30 round magazines (magazine texture fix WIP) and AKS-74 with RIS have been distributed among Russian breeds, especially T3 and above
- More suppressed sniper rifles/DMRs, more variants of AK-12, AKS-74 with rail interface, RPK-16
- Russian T3 default squad now comes with a PKP with Rakurs instead of RPK-16
- German T3 and T4 had their weapon accessories upgraded
- Increased RTS camera FOV and zoom limits
- Increased speed of Javelin projectile to 50 (thanks Hikip for suggestion)
- Removed blue/purple tint in the atmosphere/environment (thanks kyokko for the addon)
- Added T1 Rear Echelon squad for US Army, suggested by the existence of particular commenter who claimed to be a US Army "veteran"... with cringe and skill issue
- Increased turret rotation speed of T-90
- Increased accuracy of self propelled artillery
- A few campaign mission fixes
- Bug fixes

Ενημέρωση: 6 Μαϊ 2022 στις 23:57

Hotfix version v.0.4i

- Updated the Javelin's properties (thanks Hikip)
- Fixed a few missions
- Redone vehicle weapon skill

Ενημέρωση: 5 Μαϊ 2022 στις 5:55

Hotfix version v.0.4h

- Added GPMG/LMG in APCs and IFVs
- Added Technical and Humvee with BMP-1 turret for GRM
- US/EPR variants of the M240B and M240L are now equipped with AN/PEQ-15 illuminators (no functions whatsoever in-game whereas it has a purpose irl for night vision fighting, but it helps to make you feel more operator)
- Fixed a few campaign missions
- Increased accuracy of T-90M, 2000 round belt into the coax
- Slightly increase side armor values of M1A2 TUSK, T-72B3M
- Increased portability of M240L handling properties (AI can now shoot on the move with it, not recommended to do however -- still a heavy bitch)
- Slightly tweaked target.inc

Ενημέρωση: 1 Μαϊ 2022 στις 12:55

Hotfix version v.0.4g

- Minor bug fixes
- Reduced minrecognizetime and recognizetime
- Added Arabic armor crew voices for UAF and GRM (voice from text-to-speech Arabic from Notevibes, edited to sound like radio transmissions with Audacity)
- Tweaked a few campaign missions
- Added new MG skill/handling property for LMGs in intermediate cartridge (M249, MG4)
- Added Technical HMG for UAF Police

Ενημέρωση: 30 Απρ 2022 στις 1:20

Hotfix version v.0.4f

- MAJOR: New accuracy and weapon handling property, "mgun_light". Machine guns under the weight of 10 kilograms may be fired from the shoulder and have better handling. This would be very noticeable in the case of PKM vs M240. Whereas the M240 has more firepower and less spreading, the PKM is more maneuverable, easier to handle and more accurate when shot from standing or crouch position.
- Added Technical with S8 rocket pod for GRM
- Added LPO-50 flamethrower team for GRM
- Reduced reload time of Technical Grad-P
- Changed skins for German T4 and T5

Ενημέρωση: 29 Απρ 2022 στις 4:19

Hotfix version v.0.4e

- Technicals and tanks' passengers on the back can now use their individual weapons
- Adjusted direct control accuracy slightly (nothing major really)
- Added more voices

Ενημέρωση: 28 Απρ 2022 στις 12:13

Hotfix version v.0.4d

- Minor bug fixes
- Improved AI reaction through human_fsm

Ενημέρωση: 27 Απρ 2022 στις 9:56

Hotfix version v.0.4c

- Added option for GoH-style 3rd person direct control zoom aiming for infantry. Part of advanced DC.
- Fixed US mission 5 with lack of GRM units.
- MAJOR: Machine gun diplomacy... vehicle and mounted MGs are more stable and have tighter spread. Gas regulator setting or rate of fire differs on the MG depending on its role or variant. Infantry bipod-deployed MGs are set on low setting (lower RPM). Mounted MGs are set on medium setting (Medium RPM). Coaxial MGs on vehicles are set to the highest setting (high RPM). Mounted and coaxial MGs have increased range to be the same as HMGs. Machine guns ARE deadly, alright, if we've learned anything since WW1...

Ενημέρωση: 24 Απρ 2022 στις 9:53

Hotfix version v.0.4b

- MAJOR: New small arms properties, penetration, presets, handling, and overhaul have been added. Special thanks to HangEmHigh for informational references. In the future, a Discussion will be made in regards to this.
- Doubled the price of Javelin unit
- Renamed the "FGM-148 Javelin" to "FGM-148 Saint Javelin" given its mystical and magical properties in the current mod
- Added new T1 Russian squad mostly armed with Mosin M1891/30s
- Minor bug fixes

Ενημέρωση: 20 Απρ 2022 στις 11:57

Hotfix version v.0.4a

- Minor bug fixes
- EXPERIMENTAL: Weapon jamming codes implemented. Different weapons have different jam rates depending on the weapons.
- Changed US Army Ranger body skins to use US SEAL bodies