Call to Arms

Call to Arms

WarFighter Modification - Total Overhaul
Ergebnisse 91–100 von 375
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Update: 15. Feb. um 17:59

Update: 15. Feb. um 6:35

Hotfix v.1.05a

- Changed QBZ-191 fire sound
- Added new PLA voicelines
- Overhauled PLA squad compositions
- PLA is now available to play as for player as long they DON'T buy or capture PLA vehicles which may crash the game
- Reduced detection radius of Chinese weapons with suppressors

Update: 14. Feb. um 21:04

Hotfix

- Removed PLA vehicles from AI buy list (no more PLA vehicles spawning due to how buggy they are)
- Added QBZ-191 and QBZ-03 weapon families
- Reworked PLA breed localization

Update: 14. Feb. um 8:06

Update: 14. Feb. um 7:51

Version Update 1.05: Dragon Thunder

- MAJOR: Added People's Liberation Army (PLA) as an OPFOR faction, available in Conquest and Skirmish/Multiplayer. Credits to "Call to War" for setting up the baseline of it.
- Bear in mind that the PLA faction is still experimental and work-in-progress. Far from being polished and finished. I still have yet to finish it properly.
- Do NOT play as PLA in Conquest if you don't want to crash often. But playing as PLA in Skirmish/Multiplayer is fine.
- Happy late Chinese New Year/新年快乐
- Feedbacks and playtesting on the PLA faction would be appreciated

Update: 7. Feb. um 8:18

- Reduced AI spawn rate of vehicles in Conquest
- Minor bug fixes

Update: 6. Feb. um 5:57

- Fixed SVCh-308 and SVDK not being able to be resupplied
- Corrected 125mm 3BM59, 3BM60, and 3BM44M penetration values (again)

Update: 5. Feb. um 14:13

Update: 5. Feb. um 2:15

- Flag points in Skirmish and Conquest now no longer supply ammo (they only supply bandages now)

Update: 3. Feb. um 18:11

- Removed amphibious capability for Bradleys and AMPV (they are not supposed to be amphibious)
- Added amphibious capability to LAV-AD