Starbound
Starbound Optimizer
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Mis à jour le : 12 juin à 15h04

- Removed lua speed patches

Mis à jour le : 29 mai à 5h41

- Decreased mod priority, it should now be compatible with other mods, like the thread mods.

- Decreased "windowMonitoringBorder" to half of default

- Decreased "presenceEntityMonitoringBorder" to half of default

- Increased "worldClientStateUpdateDelta" from 30 to 1

- Disabled world server interpolation.

- Increased "chunkCacheTimeout" from 250 to 10.000

- Increased "textureTimeout" froom 10.000 to 20.000

Mis à jour le : 27 févr. à 15h46

Fixed the speedup bug

Mis à jour le : 17 nov. 2024 à 17h19

Fixed multiplayer timeout issue

Mis à jour le : 16 oct. 2024 à 11h06

Lowered chunk cache timeout, texture timeout and window activation border

Mis à jour le : 12 oct. 2024 à 7h59

Decided to update it anyway, this is the version i've been using for the past 2 years.

Basically changed everything to make the game actually faster, also includes Weather Lag Fix, since this is where it originally came from.
(By the way, my personal record with this version is: 205 fps)

Mis à jour le : 9 oct. 2022 à 16h13

Changed back to patches and lowered particles padding and range (fixed my lag when any weather thingy started but im not sure if i broke something, its been a while)

Maybe something else i forgot

Mis à jour le : 9 oct. 2022 à 16h11

Mis à jour le : 2 juin 2022 à 16h57

The last patch i only placed the world update change and discarded the rest while i tested them, so now i'm bringing them back. Gonna start looking into the settings related to particles now.

Mis à jour le : 28 mai 2022 à 16h35

This time i tried replacing the config files instead of replacing the lines using patches