Arma 3
3/5: Vietnam Gear
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Update: 17 Jul, 2022 @ 6:29pm

moved all SOG:PF weapon tweak code to this mod. includes:
-set magazineReloadTime=0; for all weapons. This removes the odd magazine load sequence whenever a weapon is selected in arsenal, or a mag inserted. Also allows dzn jamming to work without issue.
-fixed reload animations for M16s and XM177s with grenade launchers. They no longer clip through the GL during reload


-added 3/4 collar vests with marine gear
-changed M1952A flaks with marine gear so you can remove bandolier if you want

Update: 3 Jul, 2022 @ 8:41pm

-added Army flak (M1952A) with marine gear, as seen in 1969
---versions with belt, frag grenades, or both, and bandoliers
-added raincoat array, can change trousers, boots, gas bag
---side note, isn't the raincoat an NVA one? hmmm

Update: 28 Jun, 2022 @ 3:12pm

-added tucker's helmet

Update: 27 Jun, 2022 @ 8:18pm

-added 2 late flaks with sidearms, officer requested
-fixed late flak closed model with belt, capacity and frag grenades
-added big TCU tshirt array, can change sleeves, pants camo, boots, and gasmask bag
-coming soon: army flaks with marine gear, as seen in 1969

Update: 21 Jun, 2022 @ 6:19pm

forgot to update a pbo before committing >:(

Update: 21 Jun, 2022 @ 6:02pm

-did the ERDL TCUs another way, the old fashioned way, the painful way
-old textureOptions-bound TCUs moved and renamed, so people know to change their kits
-new TCU array only has one "style" of boot with dirt texture option, because these were 90%+ of boots seen on marines in Vietnam past 1967
-t-shirt version still WIP, will add it as soon as I figure it out

Update: 19 Jun, 2022 @ 8:59pm

added cut sleeve TCU to ERDL array
added canteens to 41 packs on frame
added 3rd color of ERDL
removed sleep :DDD

Update: 19 Jun, 2022 @ 7:37pm

updated ACE Arsenal Extended, shoulda done it like a month ago but forgot. Maybe it'll help with some of the ingame textures breaking

Update: 12 Jun, 2022 @ 9:23pm

-finally put together the ERDL uniform array
---you got a bunch of different options based on texture replacement
-----options include jacket, trousers, and boots
----can mix OD jacket and ERDL trousers, visa versa, dirty boots, etc, and roll sleeves
---t-shirt version coming soon
---supposed to be able to switch between Vibram and Panama boots too, not working atm, will remedy somehow

Update: 12 Jun, 2022 @ 2:57am

-added Garand and BAR gear to go with P53 and P56 uniforms
-gear has variants with khaki canteens, transitional/khaki belts
-adjusted P53 and P56 colors, not as saturated/more worn
-added a random late war M67 kit with etool