Conquest of Elysium 5

Conquest of Elysium 5

Populum
Viser 181–184 av 184 bidrag
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Oppdatering: 8. mars 2022 @ 14.05

- Fixes for druid themed units that did not have weapons along with some others that are missing their "fist" weapon.

Oppdatering: 7. mars 2022 @ 16.35

Some fixes for monster offset and powers.

Oppdatering: 7. mars 2022 @ 16.24

Version 1.0

Oppdatering: 7. mars 2022 @ 16.20

v1.0: Populum mod converted from COE4 to COE5.
- About 800 new rituals and variants.
- About 900 new units and variants.
- Redesigned economy with unit upkeep, settlements produce more income based on ekistics (populuation)
- Large and Huge weapons added for greater reach and capability
- Overall increased range of missile weapons
- Craft many items through rituals.
- More stealth and covert like actions.
- More terrain movement variation.
- Less inherent vision.
- More immortality options.
- Overall increased hitpoints for lower hp units.